I know many threads about battle size have been posted in the past. Since then, I wanted to know if someone has been able to extend the battle size limit. If yes, I would appreciate knowing the tips to do it. Also, if there is a mod that works properly, it would be great. If I am asking for an extension of the battle limit, it's because reinforcements do not work properly at the moment. Here is why :
After some games, I noticed that reinforcements spawn in terrible areas. If for example, I change the position of my troops before the battle to gain a terrain advantage, meaning that I move from my spawn spot, it will not change the spawn spot of reinforcements because the latter will spawn where troops were at the beginning of the battle (I also noticed complete random spawn on the map). It makes reinforcements useless. The problem is even worse when you attack your enemy and you push it to his spawn spot (or sometimes, the defender do not even move from his spawn spot). In that case, his reinforcements just spawn in the middle of the fight. As a result, the outcome of the battle radically changes because you were winning it, but now you lose because you pushed further to a spawn spot. That is not correct, since you were supposed to win the battle in the first place. Either you remove the 2048 limit so we don't have reinforcement issues anymore, or you find another alternative.
There was Battlesize Unlocker, but this mod does not seem to work and has not been updated for months. I also heard about Battlesize but the game breaks when the limit of 2048 is reached. Apparently, a horse is counted as one separated unit so if you have 1000 cavalry units, it will count as if there were 2000 units and if somehow you go over 2048, the game crashes.
So finally, I was not able to find something that works properly. How should TW solve this? By removing the battlesize limit or by modifying the reinforcements system (or the two)?
Thanks in advance for your future answers!
After some games, I noticed that reinforcements spawn in terrible areas. If for example, I change the position of my troops before the battle to gain a terrain advantage, meaning that I move from my spawn spot, it will not change the spawn spot of reinforcements because the latter will spawn where troops were at the beginning of the battle (I also noticed complete random spawn on the map). It makes reinforcements useless. The problem is even worse when you attack your enemy and you push it to his spawn spot (or sometimes, the defender do not even move from his spawn spot). In that case, his reinforcements just spawn in the middle of the fight. As a result, the outcome of the battle radically changes because you were winning it, but now you lose because you pushed further to a spawn spot. That is not correct, since you were supposed to win the battle in the first place. Either you remove the 2048 limit so we don't have reinforcement issues anymore, or you find another alternative.
There was Battlesize Unlocker, but this mod does not seem to work and has not been updated for months. I also heard about Battlesize but the game breaks when the limit of 2048 is reached. Apparently, a horse is counted as one separated unit so if you have 1000 cavalry units, it will count as if there were 2000 units and if somehow you go over 2048, the game crashes.
So finally, I was not able to find something that works properly. How should TW solve this? By removing the battlesize limit or by modifying the reinforcements system (or the two)?
Thanks in advance for your future answers!
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