Firstly make every clan elligible for the vote, even the ruling and the poorest. It is nonesensical that it is up to the game to make the decision of who kakes it to the vote.
Secondly the time to make the decision should be greater, like 10 to 14 days. It has been pointed out in numerous threads that 2 day limit is extremely incovenient due to the campaign battles, sieges etc. And it should be extended due to the next point:
Thirdly we should be able to talk to lords on the campaign map and convince them through dialogue or bribe to vote for the player. If they accept, the influence cost is lowered, if they refuse it should stay the same. And nobles with good traits should be less prone to bribes and dislike you for that, and those who are dishonourable are prone to accept.
Fourthly, make an artificial minimum peace period after the treaty. For example, one season/20 days. In doing this, the player can do the vote politics in peace. Some devs have already said that they dont want hard caps on such concepts, but it is absolutely necessary. Right now wars are far, dar too many and too tedious.
Secondly the time to make the decision should be greater, like 10 to 14 days. It has been pointed out in numerous threads that 2 day limit is extremely incovenient due to the campaign battles, sieges etc. And it should be extended due to the next point:
Thirdly we should be able to talk to lords on the campaign map and convince them through dialogue or bribe to vote for the player. If they accept, the influence cost is lowered, if they refuse it should stay the same. And nobles with good traits should be less prone to bribes and dislike you for that, and those who are dishonourable are prone to accept.
Fourthly, make an artificial minimum peace period after the treaty. For example, one season/20 days. In doing this, the player can do the vote politics in peace. Some devs have already said that they dont want hard caps on such concepts, but it is absolutely necessary. Right now wars are far, dar too many and too tedious.