Maahes
Recruit
I've seen the Aserai regain their edge towns/castles several times before, but it does depend on where the army launches--if it's going for Huzn Fulq from Sanala, it'll probably lose the majority of its men before it can do anything significant.
I think the developers should get a little more creative with their castles and give them some food bonuses based on their location. So for the castle guarding the straits by Quyaz, place it actually by the water and grant it an additional +4 food or something along those lines, plus maybe a garrison boost. This would mean a larger garrison and one that can stay large with more food that is (ostensibly) being supplied via ship. Kinda like how Crete/Cyprus were able to be defended for so long against the Ottoman Empire. Same goes for all port cities--they should be the hardest to take since you can't simply starve them out with land forces.
I think the developers should get a little more creative with their castles and give them some food bonuses based on their location. So for the castle guarding the straits by Quyaz, place it actually by the water and grant it an additional +4 food or something along those lines, plus maybe a garrison boost. This would mean a larger garrison and one that can stay large with more food that is (ostensibly) being supplied via ship. Kinda like how Crete/Cyprus were able to be defended for so long against the Ottoman Empire. Same goes for all port cities--they should be the hardest to take since you can't simply starve them out with land forces.