staleturd
Recruit
Lets talk about ways smithing could be improved. The grind is way too long right now. Here's what I think.
- Increase stamina
- Increase skill gain
- Refine materials should cost no stamina, smelt cost 1/2 stamina, forge full stamina.
- It could be made so any time that passes counts for stamina regen, and not just resting in town.
- Tie the tiers to skill level (ex: Tier 1 unlocked, T2 unlocks at 50, T3 at 100 and so on.)
~ Add smith-able armor?
~ Using custom weapons in battle increases smithing skill?
How does everyone else feel about smithing, what are your ideas?
- Increase stamina
- Increase skill gain
- Refine materials should cost no stamina, smelt cost 1/2 stamina, forge full stamina.
- It could be made so any time that passes counts for stamina regen, and not just resting in town.
- Tie the tiers to skill level (ex: Tier 1 unlocked, T2 unlocks at 50, T3 at 100 and so on.)
~ Add smith-able armor?
~ Using custom weapons in battle increases smithing skill?
How does everyone else feel about smithing, what are your ideas?