I'd like to remind you of something. There is this game, praised by many as the best game of the century, called The Witcher 3.
Upon release (full release. Not early access or beta) it was nicknamed "The Glitcher 3".
True. And i think that's why it's good they released the EA, so the player base can help in giving direction.
If you read what you quoted again... and by read and again i mean read precisely what you quoted. Again. As you answer your own question about "did i miss something".Uhm... did i miss something? Witcher 3 was never in Early Access and the Beta was completely intern... Do you have more of those fairy tale stories?
This time last week we were all excited for Bannerlord, wondering what it would be like, how it would compare with Warband. Oh how our dreams were crushed. I mean, it's ok, but it's not as solid as Warband.
+1I'd like to remind you of something. There is this game, praised by many as the best game of the century, called The Witcher 3.
Upon release (full release. Not early access or beta) it was nicknamed "The Glitcher 3". Horrible bugs, crashes, stuttering, crazy stuff happening ALL THE TIME preventing many from playing, even those that had built warmachines just to play that long awaited game.
Now ? The game is incredibly stable, has 2 DLC that got praised for their quality, and is a monument of the videogame industry. And the people that cried on forums that this game was a scam and a scandal are now praising it as the best experience of their life.
Here we are not even at full release. We are one week past the EA release, which, like it or not, means exactly this : "This game is not finished, has bugs and issues, and may not work". If your dreams was to have an EA product working like a fully released product, yes, your dreams were crushed, but your dreams were unrealistic to begin with.
Let me tell you what "my dreams" were for this game.
- I wanted to find the M&B spirit that i enjoy so much. I did, and i'm waiting for more.
- I wanted to find out what new features were included. I did, and i'm waiting for more (because there WILL be more).
- I wanted to find out about the new factions we were teased about. I did, and i'm waiting for more.
- I wanted to see if devs would listen to critics and pleads. They did, and i'm waiting for more.
So concerning this game, our "dreams" did not get crush, they have been expanded, because the M&B Bannerlord experience has, in truth, only begun, and considering the premise that has been given to us, i think it's safe to say that it will be a fun ride.
If, however, you think that getting a game piece by piece, and not being able to play it instantly is frustrating and "dream crushing", let it rest for a few months, stay away from EA, and come back at full release, and chances are you'll not be disappointed.
p.s. Wondering if some are thinking of warband + mods instead of vanilla warband when making comparisons online btw.
Not ****ting on this person but alot of those positive reviews are meme reviews like "I'M CONSOOOOOOOMING"Oh come on, why even post this when you know your view isn't universally shared? The game has 85% positive reviews on Steam and I personally think its far better than Warband. What are you trying to do, discourage the development team?
It's early access. I know critics don't like to hear that but it's true. Since it's such a large, community driven game, we are seeing a part of development that many games don't show. Of course there are features missing, that's the point. When testing, you don't test all the features at once because there's too many variables when something goes wrong. You start with the core mechanics and add more features once everything is working properly. Then when something breaks, you know it has something to do with the recently added feature. The Bannerlord engine is new, so there's a lot of ironing out to do. Why not make early access private? Because they get way more data this way and speeds up development.
There's a loooooot of groundwork to be laid before the art is going to be the dealbreaker for me. What we have right now would not be acceptable in a finished game, but I'm sure they're fully aware of this and are working on it just like everything else.I think the main issue is that the default character presets all come across unrealistic and cartoony so everyone ends up looking in that style and being very broad. Each faction should have realistic presets from the start
Nearly 100 hours in the game and I'm still excited. For someone to say their "dreams were crushed" is asinine and makes me question your rational thinking.
Name me another game that has the intricacies that this game has and has the developers putting out patches regularly. Is the game perfect? No, but it's still a work in progress. There's been other great game that released in early access and made continual updates. I'm very grateful that the devs put this in early access because it allows players to give instant feedback. It would be a different situation if this were the full release.
I think this is fair. And honestly the very computer that I'm typing on was built back in 2016 because I thought Bannerlord would release within a year or two. I would have waited a tad longer to build a computer if I'd known.I think a lot of them don't remember what the original games were like before they were fully released. If they claim that Warband was any better pre-release, then I can say with certainty that they didn't play it at that time.
What I will say, is that TaleWorlds made a huge mistake announcing Bannerlord when they did, because they clearly hadn't even laid the groundwork for the engine at that time. Their second big mistake - and in my opinion the worst - was in not being more honest and upfront with their fans, who could only speculate as to why the game was taking so long.