Author Topic: The Eagle and the Wolves original thread.  (Read 93858 times)

0 Members and 1 Guest are viewing this topic.

Dudro

  • Moderator
  • *
  • -Fortis et Fidus
    • View Profile
  • Faction: Swadian
The Eagle and the Wolves original thread.
« on: December 05, 2008, 12:31:48 AM »
Hi there, :)


This mod is to be based around a time period from 400-420-ish A.D.  Part of this time was also known throughout Britain as 'the dark ages', A time period where rival kingdoms grew like weeds from the seeds of the passing roman presence in Britain.  The great eagles and standards of the legions now gone,  people began to look up to these new leaders.  Some men followed these people for protection, loyalty, or because they didn't have a choice.  Among these many great men and heroes, one stood above all others.  Throughout the coming years, he would commit great and valorous deeds.  And then, more than a thousand years later, would be reborn in the form of a legend of a man, godlike and glorious, and of his sword, a legend in itself, fit for an emperor.

This mod, based around a series of books called A Dream of Eagles an incredible yet accurate piece of Historical Fiction to describe what happened all those years ago.

Newest release:
http://www.mbrepository.com/modules/PDdownloads/singlefile.php?cid=1&lid=1126


Features

-There is a large map of Britain and Ireland roughly 1.3 times the size of native

-Archers in melee spawn with an extra club for fighting.

-15+ new horses, and lots of new items, including Roman, Celtic, and Saxon armors, Celtic body dyes and Roman, Saxon, and Celtic swords, shields and weapons.

-All previous items have had stats modified to do slightly more damage

-A bunch of gameplay tweaks from HokieBT and TheMageLord

-A modified version of formations has been implemented

-A slightly changed hunting mod has been added

-An improved type of autoloot has been incorporated

-11 new factions, including the Romano-British, the Romans, the Pendragon, the Picts, three Irish factions, a Cornish faction, Saxons, some Northumbrians and one other minor faction.

-Large new troop trees for each one.

-minamalist HUD has been implemented, so now there is a borderless healthbar, critical shield and smaller reticules.

-Some other things I can't be bothered to remember.

-New animations from MAXHARDMAN

-companions have been redone and no longer argue, though their dialogue remains unchanged.

-new face textures

-Custom battles.  For those too lazy to build an army themselves and scour the countryside looking for enemies.

Credits to:
MAXHARDMAN for some new animations, they're awesome!
Stoned dude for his weapon pack.
Talak for his weapon pack.
Dindi and every one else who contributed to helmets OSP.
Talon for a bunch of different models he made.
Rath0s for his shields pack.
and -peter- for some shields.
HokieBT  the speak with village elder tweak.
Mirethei for his formations.
Highlander for hunting and kingdom management.
Magelord for a bunch of his tweaks.
Rubik and Fisheye for improved autoloot.
RR_Raptor65 for the new roman body armors, greaves, spathas, ect...
Commisar for his woad body dyes.
Jinnai, for customizable sparring matches.
Stelious, for the officer helmet.
If I'm missing somebody, tell me.

MAP
(click to show/hide)

Troop trees on page 3!
Pics on page 9

I just got one of the last versions uploaded to the repository.  You should download this one because the next one will be a while.
To do list~
1. Fix companion and Lord dialogues.
2. Let everybody know to let me know what to fix.
3. Fix any glitches or whatever that come up.
4. More tweaks.



« Last Edit: May 10, 2009, 07:59:31 PM by Dudro »

Ruthven

  • Revs lil' helper
  • Baron
  • *
  • crushie crushie crushie
    • View Profile
  • Faction: Neutral
  • MP nick: irc://Ruthven
  • WBM&BVC
Re: A Romano-British mod for 1x
« Reply #1 on: December 05, 2008, 12:33:59 AM »
Wanker forgot to mention I'm going to be doing most of the work on this one too. :P

Nah, but I am helping.


Deyshawn

  • Squire
  • *
  • Back with a Vengeance
    • View Profile
  • Faction: Bandit
  • M&BWB
Re: A Romano-British mod for 1x
« Reply #2 on: December 05, 2008, 12:36:56 AM »
Sounds cool. I will definately play it when it is released. If you need any help, I can make a few models.
[/URL]

Ruthven

  • Revs lil' helper
  • Baron
  • *
  • crushie crushie crushie
    • View Profile
  • Faction: Neutral
  • MP nick: irc://Ruthven
  • WBM&BVC
Re: A Romano-British mod for 1x
« Reply #3 on: December 05, 2008, 12:38:47 AM »
Sounds cool. I will definately play it when it is released. If you need any help, I can make a few models.
Possibly, but Dudro is quite talented. (although it takes FOREVER to make ONE stupid model of a SWORD!) [/starts stealing Dudro's thread ]


Jlgx50

  • Baron
  • *
    • View Profile
  • Faction: Vaegir
  • MP nick: Jlgx50
  • M&BWBNWWF&S
Re: A Romano-British mod for 1x
« Reply #4 on: December 05, 2008, 12:45:06 AM »
I'll give a Hand as well, just PM me with the images you want in the mod and I'll see what I can do :D
« Last Edit: December 05, 2008, 01:00:05 AM by Jlgx50 »

Dudro

  • Moderator
  • *
  • -Fortis et Fidus
    • View Profile
  • Faction: Swadian
Re: A Romano-British mod for 1x
« Reply #5 on: December 05, 2008, 02:11:07 PM »
feel free to post any suggestions or other ideas for the enhancement of this mod.

Bloid

  • Sergeant Knight at Arms
  • *
    • View Profile
  • Faction: Neutral
  • M&BWBWF&SNWVC
Re: A Romano-British mod for 1x
« Reply #6 on: December 05, 2008, 02:28:08 PM »
Ah, a Jack Whyte-inspired mod (thread). Bernard Cornwell's already directly inspired at least one (867 AD - Lords of War). Land of Eternal Youth, set in 410 AD, is similar.
« Last Edit: December 05, 2008, 03:12:37 PM by Bloid »

Kolba

  • Guest
Re: A Romano-British mod for 1x
« Reply #7 on: December 05, 2008, 02:51:52 PM »
Nice idea. As Bloid said, I am making quite similiar mod. What exact period are you going to make?

El Perro Finlandes

  • Count
  • *
  • Morituri Nolumus Mori
    • View Profile
  • Faction: Nord
  • MP nick: Don_Doggy
  • M&BWBVC
Re: A Romano-British mod for 1x
« Reply #8 on: December 05, 2008, 03:53:26 PM »
Nice idea. As Bloid said, I am making quite similiar mod. What exact period are you going to make?



This mod is to be based around a time period from 400-600 A.D. 



Whenever bicycles are broken,
or menaced by international communism,
Bicycle Repair Man is ready!

waraelm

  • Knight
  • *
    • View Profile
  • Faction: Neutral
Re: A Romano-British mod for 1x
« Reply #9 on: December 05, 2008, 04:03:16 PM »
Ah, a Jack Whyte-inspired mod (thread). Bernard Cornwell's already directly inspired at least one (867 AD - Lords of War). Land of Eternal Youth, set in 410 AD, is similar.



that is ture but those mods really lack a roman feel to them and theres no late roman armour in them which is a real shame, which hopfully this mod can change.
 

Bloid

  • Sergeant Knight at Arms
  • *
    • View Profile
  • Faction: Neutral
  • M&BWBWF&SNWVC
Re: A Romano-British mod for 1x
« Reply #10 on: December 05, 2008, 04:41:12 PM »
Well, 867 AD is chiefly about the Danish conquests of England, not the Germanic conquests of Britain, so a Roman feel in 867 would be out of place. :wink: For this mod, I wonder if splitting the Germanic invaders into their tribes would be worth it (Angles, Saxons, Jutes).

( ͡° ͜ʖ ͡°)

  • Grandmaster Knight
  • *
    • View Profile
  • Faction: Nord
  • WB
Re: A Romano-British mod for 1x
« Reply #11 on: December 05, 2008, 05:08:38 PM »
King Arthur's time period I belive. Interesting

Merlkir

  • Guest
Re: A Romano-British mod for 1x
« Reply #12 on: December 05, 2008, 06:02:59 PM »
rougly yes.

I wish you good luck and all. I can throw my Arthur mod plans out the window though :(
Anyway, if you needed any pics for reference, I have quite a few..;)

waraelm

  • Knight
  • *
    • View Profile
  • Faction: Neutral
Re: A Romano-British mod for 1x
« Reply #13 on: December 05, 2008, 06:05:33 PM »
King Arthur's time period I belive. Interesting

yep cant wait to put on some late roman legion gear, make my own british legion and kick some saxon backside.
 

Ruthven

  • Revs lil' helper
  • Baron
  • *
  • crushie crushie crushie
    • View Profile
  • Faction: Neutral
  • MP nick: irc://Ruthven
  • WBM&BVC
Re: A Romano-British mod for 1x
« Reply #14 on: December 05, 2008, 09:59:55 PM »
Well, 867 AD is chiefly about the Danish conquests of England, not the Germanic conquests of Britain, so a Roman feel in 867 would be out of place. :wink: For this mod, I wonder if splitting the Germanic invaders into their tribes would be worth it (Angles, Saxons, Jutes).
Well, what we're probably going to do is make the Saxons a faction, and then have Jutes and such raider bands. (Like Sea Raiders.)