The Eagle and the Wolves original thread.

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Elenmmare

In your Eagle and Wolves module folder, there should be a text file called 'Module'. Open it up, then change the values at the top of the file (which say something like "map boundaries" or whatever) to 1.5, apparently.
 

Adorno

Bedroom Assassin
Duke
WBNWM&BVC
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It looks like this:

module_name = Calradia
map_min_x  = -105.000000
map_max_x  = 105.000000
map_min_y  = -105.000000
map_max_y  = 105.000000

So multiply 105 by 1.5. I sounds like a lot, but I haven't tried it.
 

Dudro

Knight at Arms
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Do I have to ask Janus to move this to the Cartographers guild, or can I do it myself?
 

Adorno

Bedroom Assassin
Duke
WBNWM&BVC
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No one ever reads this sticky - Janus has even used Caps lock! :smile:
http://forums.taleworlds.com/index.php/topic,47028.0.html
 

CinuzIta

Sergeant Knight at Arms
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one thing i'm not sure i've understand...

is the mdo finish? or it's only near the final release? :smile:
 

Dudro

Knight at Arms
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Well, I'm calling it finished, because it's got all the features and "things" that I've ever really wanted now.  The only thing left to do is make it better.  God knows, every mod can be made better, it's just a matter if the creator is willing to work on it now.  And I am.  But basically, in almost every sense of the word, I'm done the mod.  But there will be updates.
 

Mad Skillz

Baron
WBM&BVC
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Subforum is go go go!

Just follow these instructions:
http://forums.taleworlds.com/index.php/topic,20170.0.html
 

Elenmmare

Congratz on the subforum.

Just one more mod squishing my little subforum down :razz:.
 

CCDK

Knight at Arms
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congrats! - might i suggest a bugs thread - an info thread with troops tree etc....?

 

Oddball_E8

Sergeant
WB
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might i suggest a downloads thread?  :roll:


since the first thing i read when opening this thread was "this mod is going to be about..."

wich made it sound very unfinished and unreleased...
 

tommylaw

Grandmaster Knight
M&BWBWF&S
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Adorno said:
It looks like this:

module_name = Calradia
map_min_x  = -105.000000
map_max_x  = 105.000000
map_min_y  = -105.000000
map_max_y  = 105.000000

So multiply 105 by 1.5. I sounds like a lot, but I haven't tried it.
Maybe put this on the first page?

Great mod, love slaughtering Saxons.
 
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