The Mercenary
Grandmaster Knight
FEATURES:
-Kingdom Management, with 4 special advisors to help you keep track of finances, identify weak enemy targets etc.
-Almost 100 new units.
-Most units have gotten stronger.
-Looters replaced by war parties, which are fairly powerful - 30-40 mercenaries.
-Mercenaries are very strong, but kingdom troops tend to beat them.
-Kingdom troops gain a strength boost.
-Lords and Kings are extremely strong.
-Dozens of new items.
-Troops are equipped with these new items.
-Dark Knight Invasion
There is a detailed list of 84 (yes, eighty-four) new features a few posts below. Read this to make the most of your game.
How to install Native Expansion
Download the Native Expansion v0.586 pack you find here. http://www.mbrepository.com/file.php?id=1730
Download the siege add-on pack. (This is optional but highly recommended.) http://sami.is.free.fr/datas/temp/Native%20Expansion%20Siege%20Add-on.zip Save the file to your PC hard drive and extract to the Native Expansion v0.586 folder, selecting Overwrite All.
You've downloaded a 7-zip file, which are compressed archive files. You'll need WinRAR or 7-Zip to extract the files.
Extract the Native Expansion files to the Modules folder in your Mount and Blade folder. A Native Expansion folder will be created automatically.
Then you can install the siege pack if you want as well. Just unzip to the Native Expansion folder and select Overwrite. Then you can select Native Expansion from the list of mods in the startup window of Mount & Blade. (N.B. If this is too hard, get a grown up to help you.)
The Native Expansion screen will say Native Expansion v0.586. If you see this, everything's in order. Enjoy the game!
Note: This version is not compatible with previous saves from the previous version of the game.
Optional Extras:
Having trouble with RAR files? Try out the following links:
http://www.7-zip.org/
http://www.rarlab.com/
For 1.011 - Version .584 is here, if you want to play:
http://www.mbrepository.com/file.php?id=904
And you'll need this patch: http://www.mbrepository.com/file.php?id=1201
FOR 1.003 ONLY (Old and outdated version of this mod)
http://www.filefactory.com/file/93c164/n/Native_Expansion_zip
http://rapidshare.com/files/155923297/Native_Expansion.7z
-Kingdom Management, with 4 special advisors to help you keep track of finances, identify weak enemy targets etc.
-Almost 100 new units.
-Most units have gotten stronger.
-Looters replaced by war parties, which are fairly powerful - 30-40 mercenaries.
-Mercenaries are very strong, but kingdom troops tend to beat them.
-Kingdom troops gain a strength boost.
-Lords and Kings are extremely strong.
-Dozens of new items.
-Troops are equipped with these new items.
-Dark Knight Invasion
There is a detailed list of 84 (yes, eighty-four) new features a few posts below. Read this to make the most of your game.
5 July 2010 - Version 0.586 has been released:
This version includes:
Tempered's Entrenchment Kit - allows you to camp and entrench your troops. See here for detailed list of features: http://forums.taleworlds.com/index.php/topic,81249.0.html
dstemmer's Command Cursor minimod has been incorporated. Now you can direct your troops more easily. A godsend in sieges. See here for features: http://forums.taleworlds.com/index.php/topic,63370.0.html
Assassins! Tired of getting ambushed by boring old bandits? Now other lords will hire assassins from time to time. As you gain power, tougher assassins will be sent after you.
In the spirit of retaliation, you may also send assassins after other lords.
You'll also be able to hire mercenaries to hunt lords down and annihilate their armies.
Lots of beautiful new horses for the aspiring noble.
New weapons, including maces, morningstars and lances.
A travelling minstrel, who will commemorate your great deeds through song.
Dark Knights have been given a buff and are no longer a pushover; they are more agressive and you'll need tenacity and leadership to overcome them.
New armours for the DKs.
Special weapons have been rebalanced, so it's no longer a chore to wield the Nordhammer and others.
Some bugs fixed, etc.
How to install Native Expansion
Download the Native Expansion v0.586 pack you find here. http://www.mbrepository.com/file.php?id=1730
Download the siege add-on pack. (This is optional but highly recommended.) http://sami.is.free.fr/datas/temp/Native%20Expansion%20Siege%20Add-on.zip Save the file to your PC hard drive and extract to the Native Expansion v0.586 folder, selecting Overwrite All.
You've downloaded a 7-zip file, which are compressed archive files. You'll need WinRAR or 7-Zip to extract the files.
Extract the Native Expansion files to the Modules folder in your Mount and Blade folder. A Native Expansion folder will be created automatically.
Then you can install the siege pack if you want as well. Just unzip to the Native Expansion folder and select Overwrite. Then you can select Native Expansion from the list of mods in the startup window of Mount & Blade. (N.B. If this is too hard, get a grown up to help you.)
The Native Expansion screen will say Native Expansion v0.586. If you see this, everything's in order. Enjoy the game!
Note: This version is not compatible with previous saves from the previous version of the game.
Optional Extras:
Having trouble with RAR files? Try out the following links:
http://www.7-zip.org/
http://www.rarlab.com/
For 1.011 - Version .584 is here, if you want to play:
http://www.mbrepository.com/file.php?id=904
And you'll need this patch: http://www.mbrepository.com/file.php?id=1201
FOR 1.003 ONLY (Old and outdated version of this mod)
http://www.filefactory.com/file/93c164/n/Native_Expansion_zip
http://rapidshare.com/files/155923297/Native_Expansion.7z