module_info da yerini ya yanlış belirtmişsin,ya da o belirttiğin mod dosyası yok.
ikisinden birisi.
ikisinden birisi.
kırmızı ile gösterdiğim yere modun adresini yazdın demi?ben altına yazmıştım yanlışlıkla.alt kısımı hiç ellemeyeceksin# Point export_dir to the folder you will be keeping your module
# Make sure you use forward slashes (/) and NOT backward slashes (\)
export_dir = "C:/Program Files (x86)/Steam/SteamApps/common/MountBlade Warband/Modules/Project/"
#export_dir = "C:/Program Files/Mount&Blade/Modules/Native/"
MrTurk said:benim başımada gelmişti geçenlerde module infoda
kırmızı ile gösterdiğim yere modun adresini yazdın demi?ben altına yazmıştım yanlışlıkla.alt kısımı hiç ellemeyeceksin# Point export_dir to the folder you will be keeping your module
# Make sure you use forward slashes (/) and NOT backward slashes (\)
export_dir = "C:/Program Files (x86)/Steam/SteamApps/common/MountBlade Warband/Modules/Project/"
#export_dir = "C:/Program Files/Mount&Blade/Modules/Native/"
HyperCharge said:MrTurk said:benim başımada gelmişti geçenlerde module infoda
kırmızı ile gösterdiğim yere modun adresini yazdın demi?ben altına yazmıştım yanlışlıkla.alt kısımı hiç ellemeyeceksin# Point export_dir to the folder you will be keeping your module
# Make sure you use forward slashes (/) and NOT backward slashes (\)
export_dir = "C:/Program Files (x86)/Steam/SteamApps/common/MountBlade Warband/Modules/Project/"
#export_dir = "C:/Program Files/Mount&Blade/Modules/Native/"
Alt kısım inaktif tir."#" sayesinde.Bu "#" ler yani kareler,o kodu geçersiz kılar.Yok sayar yani.Belki bir hatayı düzeltmek için veya denenen birşeyi kapamak içindir.
(try_begin),
(gt, ":volunteer_amount", ":gold_capacity"),
(assign, reg7, 1), #not enough money
(try_end),
[
("continue_not_enough_gold",
[
(eq, reg7, 1),
],
"I don't have enough money...",
[
(jump_to_menu, "mnu_town"),
]),
(try_begin),
(gt, ":volunteer_amount", ":gold_capacity"),
(assign, reg7, 1), #not enough money
(try_end),
(
"town_hire_farmers",0,
"Their clothing are tattered and their hats a ragged, but their braveness has no boundaries. They have been driven out of their lands by different reasons, and now their only way to make a living is to join a force. 100 denars each farmer.",
"none",
[],
[
("farmer1",[],"1 Farmer.",
[
(try_begin),
(gt, ":volunteer_amount", ":gold_capacity"),
(assign, reg7, 1), #not enough money
(try_end),
(party_add_members, "p_main_party", "trp_farmer", 1),
(troop_remove_gold, "trp_player", 100),
]),
("farmer5",[],"5 Farmer.",
[
(try_begin),
(gt, ":volunteer_amount", ":gold_capacity"),
(assign, reg7, 1), #not enough money
(try_end),
(party_add_members, "p_main_party", "trp_farmer", 5),
(troop_remove_gold, "trp_player", 500),
]),
("farmer10",[],"10 Farmer.",
[
(try_begin),
(gt, ":volunteer_amount", ":gold_capacity"),
(assign, reg7, 1), #not enough money
(try_end),
(party_add_members, "p_main_party", "trp_farmer", 10),
(troop_remove_gold, "trp_player", 1000),
]),
("back_to_town_hire_troops",[],"Go back..",
[
(jump_to_menu,"mnu_town_hire_troops"),
]),
]
),
(gt, ":volunteer_amount", ":gold_capacity"),
(gt, "$volunteer_amount", ":gold_capacity"),
(eq, reg7, 1),
HyperCharge said:MrTurk said:benim başımada gelmişti geçenlerde module infoda
kırmızı ile gösterdiğim yere modun adresini yazdın demi?ben altına yazmıştım yanlışlıkla.alt kısımı hiç ellemeyeceksin# Point export_dir to the folder you will be keeping your module
# Make sure you use forward slashes (/) and NOT backward slashes (\)
export_dir = "C:/Program Files (x86)/Steam/SteamApps/common/MountBlade Warband/Modules/Project/"
#export_dir = "C:/Program Files/Mount&Blade/Modules/Native/"
Alt kısım inaktif tir."#" sayesinde.Bu "#" ler yani kareler,o kodu geçersiz kılar.Yok sayar yani.Belki bir hatayı düzeltmek için veya denenen birşeyi kapamak içindir.
frozenpainter said:evet local varrievble hatası verdi.
gold_capacity ve volunter_amount ' a anassigned diyor.yani bunların girişi yapılmadımı demek istiyor?
Initializing...
Compiling all global variables...
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Exporting map icons...
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Exporting faction data...
Exporting item data...
Exporting scene data...
Exporting troops data
Exporting particle data...
Exporting scene props...
Exporting tableau materials data...
Exporting presentations...
Exporting party_template data...
Exporting parties
Exporting quest data...
Exporting info_page data...
Exporting scripts...
Exporting mission_template data...
Exporting game menus data...
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :gold_capacity
Error: Unable to find object:script_town_recruit_nobles_recruit
ERROR: Illegal Identifier:script_town_recruit_nobles_recruit
exporting simple triggers...
exporting triggers...
exporting dialogs...
Checking global variable usages...
WARNING: Global variable never used: battle_won
WARNING: Global variable never used: g_presentation_battle_active
Exporting postfx_params...
______________________________
Script processing has ended.
Press any key to exit. . .
(try_begin),
(gt, ":volunteer_amount", "$gold_capacity"),
(val_add, ":volunteer_amount", 1),
(assign, reg7, 1), #not enough money
(try_end),
Türküm:D said:Hyper hocam şu kalelerde hangi lord aitse onun resmini verme kodu versen vede isyan kodu bittimi
İsyan kodunu bırakman kötü oldu inşallah o kodu bulursunHyperCharge said:(try_begin),
(gt, ":volunteer_amount", "$gold_capacity"),
(val_add, ":volunteer_amount", 1),
(assign, reg7, 1), #not enough money
(try_end),
Bunu dene.O kırmızı yerlere birde bunu yapıştır.Bu sefer global variable hatası vermesini umuyorum.
Türküm:D said:Hyper hocam şu kalelerde hangi lord aitse onun resmini verme kodu versen vede isyan kodu bittimi
Onu araştırıyorum.İsyan kodunu bıraktım.Gereken komutları bulamadım.Halbu ki iyi bir kod du
Initializing...
Compiling all global variables...
Exporting strings...
Exporting skills...
Exporting tracks...
Exporting animations...
Exporting meshes...
Exporting sounds...
Exporting skins...
Exporting map icons...
Creating new tag_uses.txt file...
Creating new quick_strings.txt file...
Exporting faction data...
Exporting item data...
Exporting scene data...
Exporting troops data
Exporting particle data...
Exporting scene props...
Exporting tableau materials data...
Exporting presentations...
Exporting party_template data...
Exporting parties
Exporting quest data...
Exporting info_page data...
Exporting scripts...
Exporting mission_template data...
Exporting game menus data...
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
ERROR: Usage of unassigned local variable: :volunteer_amount
WARNING: Usage of unassigned global variable: $gold_capacity
ERROR: Usage of unassigned local variable: :volunteer_amount
Error: Unable to find object:script_town_recruit_nobles_recruit
ERROR: Illegal Identifier:script_town_recruit_nobles_recruit
exporting simple triggers...
exporting triggers...
exporting dialogs...
Checking global variable usages...
WARNING: Global variable never used: battle_won
WARNING: Global variable never used: g_presentation_battle_active
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
WARNING: Global variable never used: $gold_capacity
Exporting postfx_params...
______________________________
Script processing has ended.
Press any key to exit. . .
2.7.7 yi indir.windows installer olanını.incili arwa said:Evde olsamteamviewer kurabilirdim ama yazlıktayım su an artık ne zaman döneriz bilemem.Kendi kendime deneycegim bir kere daha.Düzelmesse astalavista !
[incili arwa said:quote author=incili arwa link=topic=284464.msg7395360#msg7395360 date=1409058760]
HyperCharge said:MrTurk said:benim başımada gelmişti geçenlerde module infoda
kırmızı ile gösterdiğim yere modun adresini yazdın demi?ben altına yazmıştım yanlışlıkla.alt kısımı hiç ellemeyeceksin# Point export_dir to the folder you will be keeping your module
# Make sure you use forward slashes (/) and NOT backward slashes (\)
export_dir = "C:/Program Files (x86)/Steam/SteamApps/common/MountBlade Warband/Modules/Project/"
#export_dir = "C:/Program Files/Mount&Blade/Modules/Native/"
Alt kısım inaktif tir."#" sayesinde.Bu "#" ler yani kareler,o kodu geçersiz kılar.Yok sayar yani.Belki bir hatayı düzeltmek için veya denenen birşeyi kapamak içindir.
Doğru da yaptım.Pyhton ve modulu kaldırıp tekrar kurayım,belki işe yarar.