1. The stupid text is some type of error script, and it when it happens, it takes up the whole left side, and then there are no text box left, so basiacally you don't know what is happening and the text box doesn't appear for anything.Lor Dric said:Alfredthegreat said:the mod is good, but there are two problems i have, first, the text box, just about 3 minutes after you play your safe game, this type of script come up and then, there is nothing in the text box,
Explain in more detail please
Alfredthegreat said:second, tournaments, i remember in some tournaments, there are some stupid solid walls and that each round, once you get knocked out, the tab key don't work, so sometimes the stupid ai is just going to get stuck there and you have to quit and lose the whole tounament process
Do you have the tournaments set to Adornos arena overhaul, or to native arenas?
yes we are working on the fatigue system, I don't want to remove it just make it work better.ravan said:Seen this mod and thought I would give it a try. So far I think it has a chance to be a great mod. Been playing for about 2 hours and I have found a dew things wrong.
1. The map speed I have 30 troops ( more on that later lol) and traveling at 2.2 takes forever to get around. By myself I was going 7.1 I believe it was and as soon as I got my first troops 8 it dropped down to 2.2. It just takes to long to move around and have no chance to chase anyone down or run away from anything. All other groups on the map seem to move at the normal speeds 4.5+.
Edit: I started a few new games and believe I figured out what caused the speed decrease. " your party is extremely exhausted and losing morale get some very serious rest in camp or town" I waited in town for 3 days and speed increased to 3.8. I waited a week and it still was at 3.8. It was at 5.4 before. Why is it not getting back up to 5.4. I honestly do not like that effect. I could see if after a day you was good to go. I did not see a thing to just camp in a spot to wait it out. Knowing how long to wait would be nice or having it removed. Bad lag in game when waiting in towns could be from being alpha but thought I would add that.
ravan said:2. When ever I recruit say 4 volunteers I get 8. I pay for the 8, that's why I have 30 troops when I should have gotten 15.
ravan said:3. the text font of everything is kind of hard on the eyes all the time.
ravan said:4. At times to many messages flooding the screen wit: this town is building this, trade agreements. Any way to put all that into a report you can look at if you want to see it. when all these messages come up it does seem to lag the game pretty bad.
anduril38 said:Mod is pretty cool a couple of issues though.
1) After the first minute of gameplay, I got no notifactions of anything happening on the screen as you usually do on MaB. I'm unsure what caused it, nor do I know how to fix it.
2) It seems to lag a hell of a lot. When I'm waiting on the map, units get stuck moving then jump erratically on the map, and the lag makes it tough to stop the wait to get moving again.
thomasNL01 said:seems like a nice mod.
Dan the Chef said:Keep up the good work!
mike56 said:Very nice mod. I've just made a thread on my spanish forum: http://www.caballerosdecalradia.net/t3026-aen-empire-iii-the-campaign#54292
Hope you continue improving it!
Alfredthegreat said:1. The stupid text is some type of error script, and it when it happens, it takes up the whole left side, and then there are no text box left, so basiacally you don't know what is happening and the text box doesn't appear for anything.
anduril38 said:Whats the changes to this one? I'm curious
Lor Dric said:The few things listed plus I changed most non-native triggers and simple triggers to try to lessen lag, I think it helped somewhat
mike56 said:Lor Dric said:The few things listed plus I changed most non-native triggers and simple triggers to try to lessen lag, I think it helped somewhat
Where are these listed things?
anduril38 said:Downloading it now; I'm guessing it says 2.7 but is really 2.75?