Probably a good idea eyes, as for h3 models they would have to be Polly dropped fairly severely lolSpecialist said:Okay, so this is quite funny. After checking Microsoft's TOS and such on the Halo stuff (and other games), it seems as though you can use anything you want from their games as long as you don't make profit off of it. In that case, I know someone who has 85% of the Halo 3 models who may be willing to help get them in-game (they're in EMF format, so I have no idea what to do with them. )
Regardless, I'll check legalities one more time, and if it's fully legal (or there is a loophole that makes it legal) then it might be a go.
PS: Jimmy, you should probably just change the credits to "Microsoft, microsoft, and more Microsoft" since they'll want all the creds anyway
Yeh it armour and vhc that's complete overkillSpecialist said:Not really. The weapons are all around 1600 polies or so. Though the body armor have faces and i haven't tried them yet....
The original mongoose I had was 18k lolSpecialist said:Lemme check on vehicles really fast...
Edit: Yeah, they may need a little bit. The banshee is almost 4k polys. and if we ever make it move...I feel sorry for the clients and the server.
Hahaah u should've seen it a few was fine on mine but when I loaded on another PC there was sooo much lagSpecialist said:Ouch. It would probably be safe to call around 2.5-3k each, but 18-30 is...just... no.
Ahahahah, maybeSpecialist said:Just got permission to use the Halout 3 stuff (took the creator 4 and a half months to get back to me...ugh). Who's ready to port? *looks at Jimmy*
Well as of right now it's only really multilayer lol, haven't really done much in singleplayerJetfireBlack said:could you make it compatible with mount and blade with fire and sword because it crashes all the time as soon as i start tutorial, campaign or other battles.