All weapons except the MA5C (New model) look the same. I just cut down minor details that you couldnt see unless you have a 64" Screen.
All vehicles except the Warthog look the same. I just cut down minor details.
Reworked Weapons:
MA5C Assult Rifle - All new model. Working texture. 100 poly's more. Soon to be cut down.
Battle Rifle - Lowered poly, face, edge, and vert count by alot. Two new versions, one with the scope, and one without
Beam Rifle - Lowered poly, face, edge, and vert count.
Carbine - Lowered poly, face, edge, and vert count
Flamethrower - Lowered poly, face, edge, and vert count. Looks more like a real weapon.
Gravity Hammer - Lowered poly, face, edge, and vert count by a little. Got rid of the annoying ring at the bottom of the hammer.
Pistol - Lowered poly, face, edge, and vert count
Plasma Cannon - Lowered poly, face, edge, and vert count
Sniper - Lowered poly, face, edge, and vert count. Got rid of some unneccesary things.
SMG - Lowered poly, face, edge, and vert count
Rocket Launcher - Lowered poly, face, edge, and vert count
Bruteshot grenade launcher - Lowered poly, face, edge, and vert count
Shotgun - Lowered poly, face, edge, and vert count
Reworked Vehicles and SceneProps:
Pillar of Autumn - Lowered poly, face, edge, and vert count by a small amount. Got rid of unneeded trim. Also working on a new collision mesh for it.
Lifepod - Nothing done except remapping the window UV. Now the window is black. No need for a second texture.
Capital Ship - Lowered poly, face, edge, and vert count by alot. Getting rid of unneeded details.
Scorpion - Took out lots of unnecesary stuff. Much better for Warband gameplay.
Gauss Hog (Warthog) - Completely reworked. Removed the Turret, the steering wheel (couldnt see it anyway) and made it have an open top. Looks much better and removes a good 300 poly's.
Mongoose - Lowered poly, face, edge, and vert count by a wee bit. Will finish later
Ghost (Working and Destroyed) - Removed minor unneeded details. Lowered poly, face, edge, and vert count by 100-500 each.
Reworked Armours:
ODST Helm - Got rid of the old one. Replaced with a two part mesh. Now the helm has a glass front.
Completely New Items: WORK IN PROGRESS
Grunt (With working texture)
Plasma Turret (Mounted and Dismounted)
Halo 3 Fuel Rod Gun
New SMG (For gun variants)
Brute Prowler (Not yet in game, but would definitely fit)