Summary:
After completing the tutorial, everytime I press the character screen, the game just immediately crashes.
I do have some mods installed but the game runs fine apart from the character screen crash issue.
I can go into battles, move around the map, equip items (etc) I just cannot click the character button as when I do so the entire game crashes
This is probably the cause of my mods but I don't know which mods are responsible for it
Have you used cheats and if so which:
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 11
GPU: rtx 3070ti mobile
CPU: i9 12th gen mobile
RAM:16gb
Exception information
Type: System.Reflection.TargetInvocationException
Message: Exception has been thrown by the target of an invocation.
Source: mscorlib
CallStack:
Inner Exception information
Type: System.ArgumentOutOfRangeException
Message: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index
Source: mscorlib
CallStack:
After completing the tutorial, everytime I press the character screen, the game just immediately crashes.
I do have some mods installed but the game runs fine apart from the character screen crash issue.
I can go into battles, move around the map, equip items (etc) I just cannot click the character button as when I do so the entire game crashes
This is probably the cause of my mods but I don't know which mods are responsible for it
Have you used cheats and if so which:
Scene Name (if related):
Media (Screenshots & Video):
Computer Specs:
OS: Windows 11
GPU: rtx 3070ti mobile
CPU: i9 12th gen mobile
RAM:16gb
Exception information
Type: System.Reflection.TargetInvocationException
Message: Exception has been thrown by the target of an invocation.
Source: mscorlib
CallStack:
- at object RuntimeMethodHandle.InvokeMethod(object target, object[] arguments, Signature sig, bool constructor)
- at object System.Reflection.RuntimeMethodInfo.UnsafeInvokeInternal(object obj, object[] parameters, object[] arguments)
- at object System.Reflection.RuntimeMethodInfo.Invoke(object obj, BindingFlags invokeAttr, Binder binder, object[] parameters, CultureInfo culture)
- at object TaleWorlds.Library.Common.InvokeWithLog(MethodInfo methodInfo, object obj, params object[] args)
- at void TaleWorlds.Library.ViewModel.ExecuteCommand_Patch1(ViewModel this, string commandName, object[] parameters)
- at void TaleWorlds.GauntletUI.Data.GauntletView.OnCommand(string command, object[] args)
- at void TaleWorlds.GauntletUI.BaseTypes.Widget.EventFired(string eventName, params object[] args)
- at void TaleWorlds.GauntletUI.BaseTypes.ButtonWidget.HandleClick()
- at void TaleWorlds.GauntletUI.BaseTypes.ButtonWidget.OnMouseReleased()
- at void TaleWorlds.GauntletUI.EventManager.MouseUp()
- at void TaleWorlds.GauntletUI.UIContext.UpdateInput(InputType handleInputs)
- at void TaleWorlds.ScreenSystem.ScreenManager.Update()
- at void TaleWorlds.ScreenSystem.ScreenManager.Tick_Patch2(float dt, bool activeMouseVisible)
Inner Exception information
Type: System.ArgumentOutOfRangeException
Message: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index
Source: mscorlib
CallStack:
- at new TaleWorlds.CampaignSystem.ViewModelCollection.CharacterDeveloper.CharacterDeveloperVM(Action closeCharacterDeveloper)
- at void SandBox.GauntletUI.GauntletCharacterDeveloperScreen.TaleWorlds.Core.IGameStateListener.OnActivate()
- at void TaleWorlds.Core.GameState.HandleActivate()
- at void TaleWorlds.Core.GameStateManager.OnPushState(GameState gameState)
- at void TaleWorlds.Core.GameStateManager.DoGameStateJobs()
- at void TaleWorlds.Core.GameStateManager.PushState(GameState gameState, int level)
- + Harmony (Bannerlord.Harmony, v2.3.0.169)
- + UIExtenderEx (Bannerlord.UIExtenderEx, v2.8.0.0)
- + ButterLib (Bannerlord.ButterLib, v2.8.0.0)
- + Mod Configuration Menu v5 (Bannerlord.MBOptionScreen, v5.7.1.0)
- + Native (Native, v1.1.4.0)
- + SandBox Core (SandBoxCore, v1.1.4.0)
- + Birth and Death Options (BirthAndDeath, v1.1.4.0)
- + Sandbox (Sandbox, v1.1.4.0)
- + CustomBattle (CustomBattle, v1.1.4.0)
- + StoryMode (StoryMode, v1.1.4.0)
- + Detailed Character Creation (zzCharacterCreation, v1.5.1.7
- + AutoTrader (AutoTrader, v1.1.0.0)
- + Dismemberment (Plus) for v1.1.4 (DismembermentPlus, v2.0.6.5)
- + (RBM) Realistic Battle Mod (RBM, v3.6.1.0)
- + Open Source Armory (OpenSourceArmory, v1.15.0.0)
- + Open Source Saddlery (OpenSourceSaddlery, v1.4.0.0)
- + Open Source Weaponry (OpenSourceWeaponry, v1.4.0.0)
- + Diplomacy (Bannerlord.Diplomacy, v1.2.5.0)
- + Improved Garrisons (ImprovedGarrisons, v4.1.2.9)
- + Governors Handle Issues (GovernorsHandleIssues, v1.0.2.7)
- + My Little Warband (MyLittleWarband, v1.1.0.0)
- + Fourberie (Fourberie, v12.2.3.0)