Hi everyone,
Just wanted to make a clarification on this issue. Micro-transactions are not something we are actively working on at the moment. However, cosmetic only micro-transactions are a great way to fund active multiplayer updates and if we decide to add purchasable or grindable skins at some point, we'll definitely make them strictly cosmetic-only.
Also, the idea that class selection was added to facilitate micro-transactions makes absolutely no sense. Warband's multiplayer equipment system was more or less inspired by Counter Strike, and Valve doesn't seem to have any problems using Micro-transactions with their game. We could have used an equipment selection system for multiplayer and devise a monetization system for it quite easily. Frankly, micro-transactions is the last thing in our mind, since we still have the huge task of creating a successful and fun multiplayer game experience.