lysergicD
Recruit
Theres a problem with the item I just modded and I cant seem to figure it out (code below) I copied the bastard sword and changed its code because I like the option to go one handed or two handed, anyways the problem is when I equip it, the sword acts like a bow, as such it goes through the whole bow animation and is therefore useless also what does the unique modifier really do i know you cant buy the "strange" items and they have an abundance(100) modifier i just want to make it so i can put my item into a chest put it into the game with edit mode and get it, also for obvious reasons i don't want enemies to have it, I didn't use the item editor.
Code:
["masterbators_pride", "Masterbator's pride", [("bastard_sword_b",0),("bastard_sword_b_scabbard", ixmesh_carry)],
itp_type_two_handed_wpn | itp_merchandise | itp_primary, itc_bastardsword | itcf_carry_sword_left_hip | itcf_show_holster_when_drawn | itp_unique ,
5000 , weight(1) | difficulty(15) | spd_rtng(200) | weapon_length(95) | swing_damage(60 , cut) | thrust_damage(50 , pierce), imodbits_none],