No. It's BelgiumThe_Hussar said:That isn't France but Netherlands and they fight for freedom against the Spanish.
Vulkashin said:Do you plan future expansion, north africa, eastern europe (balkans, russia, baltic etc)?
If you need help in such manners count on me if you want for historical accuration etc (I can show some diplomas and so, also some historical competition prices)
but their are quite funBerserkerRezo said:Cannons are not the most favourite part of the mod for me, its like there is no point in using them, if they were player operatable they would be good, but it just explodes in a random place.
Jatynski said:hi
I'm working actually in the expansion of the map. I can confirm the new Nations added to the actuals are:
Russia
Polish-Lithuanian Commonwealth
Ottoman Empire (Europe)
Kingdom of France
Kingdom of England
Plus the Spanish possesions at the Iberian Penninsula and Italy.
There will be some new features, like a whole redesign of the recruitment system maybe based on Regiments, inspired by TotSK.
Trying to implement Diplomacy and Freelancer too.
****
I have some reports about crash problems with the cannons. I really don't know what can cause that, all my tests are ok, but i will try to find the bug.
regards
Annibal at Portas said:Please allow us to still recruit professional troops without having to join a faction.
Dangerdude said:That's awesome. But how will the standard bearers work?
Dangerdude said:but their are quite funBerserkerRezo said:Cannons are not the most favourite part of the mod for me, its like there is no point in using them, if they were player operatable they would be good, but it just explodes in a random place.
EleSigma said:I have yet to download the mod yet but how do cannons work in this mod? I'm always a bit skeptical as the engine and AI seem not to be able to use artillery at all in other mods and it usually leads to your artillery indiscriminately killing everyone, including your units. The uncontrollable artillery has me even more concerned about this.
Yes, currently we are working with the uniforms from WFaS, but we hope we will be able to create our own uniforms in the futureJatynski said:No, it's Warband, but EIF uses elements from WFAS, mainly visual (same era) : most of buildings, weapons and uniforms.
Jatynski said:Hello EIF players !!
Today i present officially to you the new :
"Europe in Flames: Enhanced and Expanded"
Based on the MS of Warband Enhanced, i have added the most important features already presents at EIF, and now i can confirm which are the news ones for the Alpha version:
-Diplomacy
-Freelancer
-New Recruitment System
-And a lot more of mini-mods (colored faction chat, expanded troop tree, etc.)
New brand features: (already implemented)
-Military ranks
-Own Regimental System
-Standard Bearers
-A lot more of uniforms, firearms, coldarms, etc. from WFAS.
I am working actually with the help of a little team of people who has offered to help me on enhance the gameplay experience of EIF (retexture of some items, scripting, historichal advisoring, etc).
The coding is almost finished, and the next are the new animations, smoke and sound effects, psys, etc.
In a few weeks, EIF: EnEx will be ready for testing. We will keep you informed !!!
Regards