My experience with rigale, gsanders submod.
So about the fog of war for castles, it's involved a new skill for it. Mapping. Now the points of interest shade with the time until you are near again.
About not can enter castle hall, for what can I see you have to request meeting to enter and in some circumstances you can't. Maybe if you don't have good afinity with the lord, or he is inside. I think it's a rpg realism thing.
About cattle I think I saw the trick was to move literally onward, not letting the cattle follow you. Let's see if I explain miself well... Like if you were pushing from behind and it moves forward. But maybe I'm wrong and maybe is the cattle that its a little drunk
xDDDDDDDD
I would like, as It's said before, to have a menu option can toggle off some features any time, like the thing of the forest and plains or that fog of war. It's really a very interesting feature. But some times you just want to walk around, forests too, without having penalization for doing that or without all messages. It depends of the moment, Is it possible to do that?
For the rest, is nice to have those skills features and the world adapted (i suppose ) when you arrive to certain level to levelling each one not giving too much exploit.
About truce, some people told. As I said some time, In my game there were truce, and there were diplomatic movements of each type, so was not stuck on a thing. SO VERY GOOD LADIES
About Chaos player proportions, as i said before, for my taste I like less for the gameplay, for use different mounts too, but if yourself can do it I would like to know how and post it.
It seems when you start to serve as mercenary captain (this is a feature of diplomacy I think, i love it, your relations with all the factions change again like in the begging of the game. For me was to -100 to Nippon and -100 araby I think, as a Saurus.
It is said before, gs, but I write here again in my compendium, also some dialogs repeated when you speak to someone.
Also, the bandits camps scrips error (that is constant so I guess is the problem you were having with this during this week).
Also a new string problem, for what I remember It was writting "error script missing (or something like that) no 100 . And it was resting in a Tlaxtlan castle with Saurus for the fatigue and health.
Also, the lose of your hair, male or female when you use helm. Problem that had vanilla game already but vc found a way to resolve.
Another little bug, was the double click, to enter in a village, castle all. Always first click then one outside, and finally click on the village and it activates.
There is still the little problem of the minimap, stuck once you click "delete" and come back to normal battle action map.
I don't think it's a problem, but some boats don't land well from sea. At first i thought it was made like that to let the boat sailing around rivers, but I think is not intended.
Everything I would rememember I will write you the most clear I can but if someone is enough motivated to make a buglist webpages of those someone told post before would be perfect to make the work easier!