Warband 1.165 bugs with Freelancer ( all versions) here please.

Taragoth

Veteran
NWVC
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Hi guys, since Viking Conquest has been released and Talewords keeps releasing 'fixes/patches' most of the games mods I hear have been having big problems with bugs, I am not saying we can fix this easily but I'd like a list of bugs if you may so we can look at the areas that need attention. Also IF they release a newer module system we can hopefully fix this quicker.

Thanks for understanding guys! Cheers!

-G  :mrgreen:
 

trixter

Recruit
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No Lords in castle/towns

If being in a lords party and he changes "nation", you are attacked.

If you are given units by lord, then when you return they are disbanded.

These are the only three i know of for now!
 

Taragoth

Veteran
NWVC
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Cheers Trixter,

trixter said:
No Lords in castle/towns
No Lords in Towns and Castles as far as I know has only happened since 1.61+ updates.. I'll look into it.
If being in a lords party and he changes "nation", you are attacked.
The Lord attacking you when he defects.. That's a real new one.. That I can fix quite quickly.
If you are given units by lord, then when you return they are disbanded.
These are the only three i know of for now!
The units that follow you while recruited are random warriors that follow your orders due to your renown and/or honor.

 

Fourtty

Recruit
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Taragoth said:
Hi guys, since Viking Conquest has been released and Talewords keeps releasing 'fixes/patches' most of the games mods I hear have been having big problems with bugs, I am not saying we can fix this easily but I'd like a list of bugs if you may so we can look at the areas that need attention. Also IF they release a newer module system we can hopefully fix this quicker.

Thanks for understanding guys! Cheers!

-G  :mrgreen:
 

kt38138

Recruit
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0
This is one of the most valued and most potential mod I've played. However, the 'no lords inside castle/town' bug getting worse version by version. In Warband 1.67 there is only the guards remain. Is this mod dead?  :sad:
 

KnightV

Squire
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Exporting quest data...
Exporting info_page data...
Exporting scripts...
Error: Unable to find object:script_troop_can_use_item
ERROR: Illegal Identifier:script_troop_can_use_item
Error: Unable to find object:script_troop_can_use_item
ERROR: Illegal Identifier:script_troop_can_use_item
Error: Unable to find object:script_troop_can_use_item
ERROR: Illegal Identifier:script_troop_can_use_item
Error: Unable to find object:script_troop_can_use_item
ERROR: Illegal Identifier:script_troop_can_use_item
Error: Unable to find object:script_troop_can_use_item
ERROR: Illegal Identifier:script_troop_can_use_item
Error: Unable to find object:script_troop_can_use_item
ERROR: Illegal Identifier:script_troop_can_use_item
Exporting mission_template data...
Exporting game menus data...
exporting simple triggers...
exporting triggers...




when trying to add freelancer in mod
 

Wreigir

Regular
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I am playing the latest Floris mod. And when i get the option to return to service, my character says "My lord am ready to return to your command" and when i click to continue, it doesnt continue. The game is stuck at that point. I cant leave the conversation or anything.