Since we have animals ingame , why not make them provide more interesting bonuses.
While some aimals could provide bonus food , others could provide bonus morale.
(I suggest that Animals would provide passive income daily if they are in player inventory)
(Real item is not necessary , just an example how it would provide additional food to the party)
Chikens + Grain = Eggs (for example : +0.01 food income per day)
Cows + Flax = Cow Milk
(for example : +0.01 food income per day)
Sheep + Flax/Grain = Sheep Milk
+ Sheep wool that would be automaticaly collected once the right season (with cooldown and ability to collect it again after some time)
Dogs/Ravens/Eagles/ = grant morale boost to party. (requires food)
Besides we also have raw fish and raw meat ingame , (in Warband we had food that would go bad after some time , i suggest implementing the same system , but also let the player to prepare dried meat , also add the chiken as meat option (and as an animal for trade and the feature i decribed above)
(we could establish a camp to prepare the dried meat while not near village or cities (Which would take some time to do) ,also when in cities or villages we could talk to traders (the ones that sell the meat to prepare it for us for some price but faster time)
Needless to say , we could use more food variation ingame , where are all the vegetables (ex : potatoes,cabbages,onions,tomatoes) , fruits and berries.
While some aimals could provide bonus food , others could provide bonus morale.
(I suggest that Animals would provide passive income daily if they are in player inventory)
(Real item is not necessary , just an example how it would provide additional food to the party)
Chikens + Grain = Eggs (for example : +0.01 food income per day)
Cows + Flax = Cow Milk
Sheep + Flax/Grain = Sheep Milk
Dogs/Ravens/Eagles/ = grant morale boost to party. (requires food)
Besides we also have raw fish and raw meat ingame , (in Warband we had food that would go bad after some time , i suggest implementing the same system , but also let the player to prepare dried meat , also add the chiken as meat option (and as an animal for trade and the feature i decribed above)
(we could establish a camp to prepare the dried meat while not near village or cities (Which would take some time to do) ,also when in cities or villages we could talk to traders (the ones that sell the meat to prepare it for us for some price but faster time)
Needless to say , we could use more food variation ingame , where are all the vegetables (ex : potatoes,cabbages,onions,tomatoes) , fruits and berries.
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