Trouble importing custom fbx models into bannerlord

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Hello,

I'm trying my hand at modding for exercise and am very much of a beginner.

I've been trying to import a few hair models, some which I extracted from the game via TpacTool, and others from the Hairstylesdlx mod as exercise, however when I try to import them into the modding tool, they are all facing the wrong way. I tried importing and reexporting them on Blender but haven't managed to fix my problem (see picture).

Does anyone have an idea where I might have gone wrong and could explain how to fix this? Thanks in advance

Y8msfti.png

DviNOON.png

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That orientation indicates that the mesh has either lost its rigging (weight painting to the human skeleton for animations) or the model viewer is ignoring it. If you export from TpacTool as an obj file it loses the rigging, so for skinned meshes export as an fbx file. When exporting from Blender make sure the ‘Add Leaf Bones’ box is unchecked and if you are applying a custom material make sure you have enabled its skinning flag/checkbox.
 
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