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The Mercenary said:
I might be interested in helping, if you'll have me, but I won't be able to for a few weeks at least.

Thanks. I sent you a PM, check it out when you get a chance.
 
I have no coding or modeling experience beyond doing text tweaks in Notepad, but if you need "lore checks" I may be able to help. But you can probably do that yourselves anyway. :neutral:
 
Bloid said:
I have no coding or modeling experience beyond doing text tweaks in Notepad, but if you need "lore checks" I may be able to help. But you can probably do that yourselves anyway. :neutral:

Thanks for the offer. We'll keep that in mind :wink:


Kadashi said:
Whoa,it looks awesome!*drools*
Too bad I can only do concept art nothing else,good luck with this!

If you do something we like, we might use it :wink:
 
If I remember rightly, someone wrote some text-file decompilers to be able to rip source code out of mods.  IF you speak to them nicely, they might be able to convert some or all of the 808 txt files to python for 808, which would then at least give you that to start the update, even without AW.
 
This might not be smart or necessary. AW was re-writing most of the code anyway, the 0.808 scripts would probably be pretty inefficient.
 
DaBlade said:
How could we talk to those people in case we need it?

We briefly discussed this concept in the thread below if you read through it.  Genveir is correct that you could basically reverse all the process_*.py files to create python files from the text files of any mod.  As he mentioned, there are some limitations, like no comments or constant variables, but in general this should work fine for any version of M&B.  I personally don't have the python knowledge to do this, but the concept is valid, and although Genveir hasn't been active lately you could try sending him a PM too.

http://forums.taleworlds.com/index.php/topic,58839.0.html
 
Thanks HokieBT. As Merlkir stated most of the old TLD code must/should be rewritten (Ancientwanker was doing just that), but I guess if we had access to some parts of the old code source it could make our job easier.
 
A little waiting never hurt anyone. How long was it from the 0.751 mod release to the .808 mod release? How long was it from the 0.751 to 0.808 game release?
 
Gonna try it here. I installed a new copy of v1.00 Then installed 808 patch. I can start up the game. But when i start a new game. it gives me an error.
Twisted said:
For some reason i keep getting an error when starting the game. Could this be a TLD error or just mount and blade?

It says something about rglstring.ccp any idea?

Here's the log

Starting new log file.
Module_name =  TLD_DEV
Setting Map Min X =  -77.000000
Setting Map Max X =  70.000000
Setting Map Min Y =  -200.000000
Setting Map Max Y =  70.000000
Num Hints =  8
Setting Time Multiplier =  0.150000
Setting Seeing Range Multiplier =  6.500000
Setting Track Spotting Multiplier =  0.800000
Setting Blood Multiplier =  2.000000
Setting Skill Prisoner Management Bonus =  5
Setting Skill Leadership Bonus =  5
Setting Base Companion Limit =  5
Scan Module Textures =  1
Scan Module Sounds =  1
Loading Resource  textures_face_gen
Loading Resource  shaders
Loading Resource  textures
Loading Resource  materials
Loading Resource  materials_face_gen
Loading Resource  uimeshes
Loading Resource  meshes_face_gen
Loading Resource  helpers
Loading Resource  map_tree_meshes
Loading Resource  map_icon_meshes
Loading Module Resource  meshes_skybox
Loading Resource  particle_meshes
Loading Resource  skeletons
Loading Resource  tree_meshes
Loading Resource  xtree_meshes
Loading Resource  grass_meshes
Loading Resource  plant_meshes
Loading Module Resource  tld_orc_body_materials
Loading Module Resource  body_meshes
Loading Resource  object_meshes
Loading Resource  object_bodies
Loading Resource  goods_meshes
Loading Resource  item_meshes1
Loading Resource  horse_meshes
Loading Resource  food
Loading Resource  beards
Loading Resource  armors_b
Loading Resource  helmets_b
Loading Resource  village_houses
Loading Resource  hair
Loading Resource  deneme
Loading Resource  interiors_a
Loading Resource  arena
Loading Resource  map_icons_b
Loading Resource  castle_a
Loading Resource  dungeon
Loading Resource  stone_houses
Loading Resource  snowy_houses
Loading Resource  snowy_castle
Loading Resource  helmets_d
Loading Resource  castle_b
Loading Resource  square_keep
Loading Resource  anim_b
Loading Resource  horse_anim_b
Loading Resource  shields
Loading Resource  weapon_meshes_c
Loading Resource  xtree_meshes_b
Loading Resource  map_icons_c
Loading Resource  pictures
Loading Resource  user_interface_b
Loading Resource  scene_encounter_spot
Loading Resource  interior_thirsty_lion
Loading Resource  scene_small_tavern
Loading Resource  weapon_meshes1
Loading Resource  weapon_meshes_b
Loading Resource  houses1
Loading Resource  wall_meshes1
Loading Resource  town_houses
Loading Resource  doors
Loading Resource  churches
Loading Module Resource  misc_raptor_weapons
Loading Module Resource  misc_raptor_scabbards
Loading Module Resource  aaa_tld_texture_names
Loading Module Resource  aaa_tld_materials
Loading Module Resource  aaa_tld_armor_meshes
Loading Module Resource  aaa_tld_weapon_meshes
WARNING: Unable to find material  weapons_eorl_axe
WARNING: Unable to find material  weapons_eorl_axe
Loading Module Resource  aaa_tld_shield_meshes
Loading Module Resource  tld_interior_textures
Loading Module Resource  tld_interior_materials
Loading Module Resource  stefano_ork
Loading Module Resource  yoshi_trolltex
Loading Module Resource  yoshi_trollmats
Loading Module Resource  yoshi_troll1
Loading Module Resource  yoshi_wolf
Loading Module Resource  tld_map_icon_materials
Loading Module Resource  tld_map_icons_a
Loading Module Resource  tld_map_icons_b
Loading Module Resource  tld_map_icons_c
Loading Module Resource  tld_map_icons_d
Loading Module Resource  tld_map_icons_e
Loading Module Resource  tld_map_icons_f
Loading Module Resource  tld_face_textures
Loading Module Resource  tld_face_materials
Loading Module Resource  tld_horse_meshes
Loading Module Resource  tld_mwp_weapons
Loading Module Resource  tld_interiors_a
Loading Module Resource  tld_interiors_b
Loading Module Resource  tld_interiors_c
Loading Module Resource  tld_interiors_d
Loading Module Resource  tld_interiors_e
Loading Module Resource  tld_interiors_f
Loading Module Resource  tld_interiors_g
Loading Module Resource  tld_interior_gondor_throne
Loading Module Resource  tld_interior_henneth_annun
Loading Module Resource  tld_interior_orcpit
Loading Module Resource  tld_interior_rohan
WARNING: Unable to find material  wood_carved
Loading Module Resource  trig_award_armours1
Loading Module Resource  trig_award_armours2
Loading Module Resource  trig_dragon_helm
Loading Module Resource  trig_evil_shields
Loading Module Resource  trig_gauntlets
Loading Module Resource  trig_lamedon
Loading Module Resource  trig_new_shields1
Loading Module Resource  trig_new_shields2
Loading Module Resource  trig_new_shields3
Loading Module Resource  trig_octo_shields
Loading Module Resource  trig_rohan_helms
Loading Module Resource  trig_royalwear
Loading Module Resource  trig_tabard
Loading Module Resource  trig_winghelm_shields
Loading Module Resource  trig_woodelf_stuff
Loading Module Resource  trig_oliphant
Loading Module Resource  trig_orc_stuff
Loading Module Resource  misc_dain_gear
Loading Module Resource  misc_octoburn_gear
WARNING: Unable to find material  weapons9
Loading Module Resource  misc_dwarf_swords
Loading Module Resource  tld_menus
Loading Module Resource  arena_4_teams
Loading Module Resource  tld_exteriors_minas_tirith
WARNING: Unable to find material  soft_stone
WARNING: Unable to find material  soft_stone
Loading Module Resource  tld_exteriors_isengard
Loading Module Resource  tld_exteriors_hornburg
Loading Module Resource  tld_exteriors_minas_morgul
Loading Module Resource  aaa_tld_rescue_scenes
Loading Module Resource  tld_dungeon_modded
Loading Module Resource  tld_dungeon_minas_morgul
Loading Module Resource  tld_dungeon_isengard
Loading Module Resource  tld_dungeon_hornburg
Loading Module Resource  tld_dungeon_moria
Loading Module Resource  tld_dungeon_props
Loading Module Resource  tld_props_a
Loading Module Resource  tld_props_b
WARNING: Unable to find material  limestone
WARNING: Unable to find material  limestone
Loading Module Resource  tld_props_rewards
Loading Module Resource  tld_props_banners
Loading Module Resource  mt_scene
WARNING: Unable to find material  marble_floor
Loading Module Resource  mt_backdrop_b
Loading Music...
Loading Animations...
Loading Module...
Loading item kinds...
Loading dialogs...
Loading mission templates...
 
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