blixa
Sergeant
"This mesh does not have valid texture co-ordinates, do you wish to load it anyway?" is the error I get when trying to import my new sword (made with wings3d) to a mesh with BRF edit. I used the search and tried everything described about it in the other threads, but nothing helped
Can anyone help me with this problem and tell me what I have to do to fix the error?
Can anyone help me with this problem and tell me what I have to do to fix the error?