7c Nickel
Recruit
I've been thinking about trying to get a mod project off the ground for Bannerlord. Right now I'm working on fleshing out the designs for the factions. I'd like to keep them all very distinct, but I'm worried because I've only managed to make four thus far that I'm happy with. I'm worried that just not enough. So what do you say? What's the minimum number of factions to get interesting war and diplomacy and all that good stuff? When does the faction count become too high? I'm interested in hearing thoughts from other mod developers.