Saelius
Recruit
I'm not gonna ask the devs to change anything, but I'm gonna stop playing for a while and depending on the future updates I'm gonna see if I come back or not. I just hope this gives the devs insight into why some people who share my reasons are gonna leave or are dissatisfied. I must clarify that I'm not a Warband player, Bannerlord was my first experience with TaleWords so I may not share the views of the veterans of the genre.
Though I say 4 reasons, it can all be summarized as repetitiveness. I was enjoying the game, I can stand all the bugs, even the one that removed the green and red texts from my game. But I can't stand bad decisions.
1) I was getting annoyed by having to restart all the parties all the time, at least the caravans were stable. Now I need to go to a town and ask the merchant to please restart the caravan each time. I'm not complaining about the money because I already have millions in the bank that come exclusively from my fiefs with 0 garrisons, not caravans nor workshops. (I'm not saying they need to change the income from the fiefs. I specifically wrote that they earn a lot because they have 0 garrisons).
2) Speaking of workshops, they earn about 200 each despite the fact that I choose them thinking about proximity from the raw materials and the value of the product. I don't have tested each product in the game. But right now if each one earns the same amount it is quite boring. Getting a workshop becomes just another dull chore.
3) Escaping prisoners. I don't like the idea to behead every character in the game, so I always try to throw them in the dungeons, but most of the time they have already escaped before I reach one. And even if they get in one I would be surprised if they last the day in there. I really don't enjoy defeating the same character 3 times in a row. It is not even difficult, it just takes the excitement away from every victory because you know you'll be fighting the same guy in a second. Making it another dull chore.
4) I'm playing in realistic difficulty with deaths on and I read somewhere that your wife could die from childbirth. I know that even in our world having 5 or 6 children was a normal thing back in the day, as many didn't even get past childhood. But at the moment of writing this, I have 19 kids and I don't see the stopping point. It is as if my character was a Chinese emperor, but even they had hundreds of concubines, my poor wife is just herself. I don't know if it is just a bug but I'm writing it here just in case. Scrolling down my list of children to reach my lost companions (captured as always) is quite annoying.
I repeat, despite the many bugs I was really enjoying the game, even taking into account points 2, 3, and 4. But the new caravans are just too much. I get people were complaining that they were getting too rich, but I think the problem was that you don't have yet too many options in which to spend the money. Taking the money away is not the solution, it just makes your efforts vain and dull. And I'm just sick of pressing L all the time to restart a party, even worse is to go find my companion, go back to a safe city and restart the thing each time.
Though I say 4 reasons, it can all be summarized as repetitiveness. I was enjoying the game, I can stand all the bugs, even the one that removed the green and red texts from my game. But I can't stand bad decisions.
1) I was getting annoyed by having to restart all the parties all the time, at least the caravans were stable. Now I need to go to a town and ask the merchant to please restart the caravan each time. I'm not complaining about the money because I already have millions in the bank that come exclusively from my fiefs with 0 garrisons, not caravans nor workshops. (I'm not saying they need to change the income from the fiefs. I specifically wrote that they earn a lot because they have 0 garrisons).
2) Speaking of workshops, they earn about 200 each despite the fact that I choose them thinking about proximity from the raw materials and the value of the product. I don't have tested each product in the game. But right now if each one earns the same amount it is quite boring. Getting a workshop becomes just another dull chore.
3) Escaping prisoners. I don't like the idea to behead every character in the game, so I always try to throw them in the dungeons, but most of the time they have already escaped before I reach one. And even if they get in one I would be surprised if they last the day in there. I really don't enjoy defeating the same character 3 times in a row. It is not even difficult, it just takes the excitement away from every victory because you know you'll be fighting the same guy in a second. Making it another dull chore.
4) I'm playing in realistic difficulty with deaths on and I read somewhere that your wife could die from childbirth. I know that even in our world having 5 or 6 children was a normal thing back in the day, as many didn't even get past childhood. But at the moment of writing this, I have 19 kids and I don't see the stopping point. It is as if my character was a Chinese emperor, but even they had hundreds of concubines, my poor wife is just herself. I don't know if it is just a bug but I'm writing it here just in case. Scrolling down my list of children to reach my lost companions (captured as always) is quite annoying.
I repeat, despite the many bugs I was really enjoying the game, even taking into account points 2, 3, and 4. But the new caravans are just too much. I get people were complaining that they were getting too rich, but I think the problem was that you don't have yet too many options in which to spend the money. Taking the money away is not the solution, it just makes your efforts vain and dull. And I'm just sick of pressing L all the time to restart a party, even worse is to go find my companion, go back to a safe city and restart the thing each time.