Honestly I think we are going to need to wait until Bannerlord for a good quest system, at least I hope it will be improved greatly. I find that to be Warband's largest weakness and it is not easy for modders to make a whole lot better. Custom quests can be added but they will still feel very much like the previous quests you are used to you with a different flavor text (there are exceptions obviously). Warband is all about the sandbox however so I think you need to try to set goals for yourself and do some self-immersion. Have you ever played D&D or a video game based off the series? You can make a back story for your character and actually role play by living and fighting how your character would. Also, there are many companions in this mod so you have a lot of options to play with on that front.Leopard27 said:I'm not sure if this is a game mechanic or not? But maybe for the meantime, can you please make some sort of obligatory quest or some sort of purpose when playing this game which is not just conquering cities or conquering towns or etc.
For example, as an undead, maybe i will need to raise a certain number of dead and then go to certain area and ravage their place or something like that. At least give us some sort of purpose aside from roaming around freely. Because that's literally what i felt from playing this mod. I just go there, raise my level, raise undead, roam around aimlessly not knowing what to do
I would recommend trying out Viking Conquest story mode campaign if you want to experience something with set goals, make sure to check out the balance mod if you do.