Since, the workshops has been tuned down.. I was thinking what better way then, to not only make it attractive buying it but become very profitable as investments?
When buy a workshop a NPC generated steward will appear, just for these kind of improvements and the matter of sale of production and buying raw material
Playing other startegy game, with the whole, kingdom building, city building thin. And with the ability to improve our castles and cities.
And one of my favorites franchise: Total War... I took some ideas, that maybe could be very flavorable (idk if this word exists), here it goes:
What you think?
When buy a workshop a NPC generated steward will appear, just for these kind of improvements and the matter of sale of production and buying raw material
Playing other startegy game, with the whole, kingdom building, city building thin. And with the ability to improve our castles and cities.
And one of my favorites franchise: Total War... I took some ideas, that maybe could be very flavorable (idk if this word exists), here it goes:
- Smithy ( the whole amount 12k) -----> Blacksmith (lvl2) ----> Weaponsmith/Armorsmith (lvl 3) -----> Foundry (lvl 4) : the function will be the same produce weapons and armors and as the levels goes up so the tier in weapons and armors and the price for such development, well, double at each investment i think.
- Winery (lvl 1) ----> large winery (lvl 2) ---> Winemaker ---> Amphorae (lvl 4)
- Woodshop ----> Carpenter -----> Woodturnery ----> Joinery
- Velvet maker ----> weavering ----> luxous clothingshop
- Olive grove ----> olive press ----> Olearia ----> Olive trader
What you think?
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