Attacksmurfen
Sergeant
I agree on everything (I actually siggested something like the last diagram some time ago).
The only thing I would like to add is that a sword will usually have it's biggest damage potential around the middle of the blade. Pointy swords usually have their best cutting spot even nearer the hilt than that. But your model should work for the game, to not complicate things too much.
...But I would really like if pointy sword models had a considerable higher thrust value than not so pointy ones, but have their swing damage peak closer to the hilt. Compare great sword to Nord swords. Cutting swords, i.e. sabres (and Nord swords too), would have a larger "red zone" so they would be doing close to maximum damage almost all the time.
The only thing I would like to add is that a sword will usually have it's biggest damage potential around the middle of the blade. Pointy swords usually have their best cutting spot even nearer the hilt than that. But your model should work for the game, to not complicate things too much.
...But I would really like if pointy sword models had a considerable higher thrust value than not so pointy ones, but have their swing damage peak closer to the hilt. Compare great sword to Nord swords. Cutting swords, i.e. sabres (and Nord swords too), would have a larger "red zone" so they would be doing close to maximum damage almost all the time.