- Bebbanburh has floating walls and buildings (not all, but a good chunk of them)
- nearby, the "fighter's camp" hideout has a very weird shape: if you straight, you end up immediately in deep waters (and die). To reach the bandits, you have to climb the high rocks and go around, which takes ages (the soldiers coming with me died anyway in the water). It's too weird to be meant to - right?
- nearby, the "fighter's camp" hideout has a very weird shape: if you straight, you end up immediately in deep waters (and die). To reach the bandits, you have to climb the high rocks and go around, which takes ages (the soldiers coming with me died anyway in the water). It's too weird to be meant to - right?