The orders are good.
Finally there is an option to filter only the known parts. However it should work inversely. The base option should be to see the unlocked parts only. Seeing the locked parts has no practical use. The present version requires clicking the filter again and again.
It's extremely annoying the set parts reseted after a successful smithing. It requires to set the same parts again and again.
Why there aren't slots to save and load recipes yet? This should have been the number 1 priority regarding to smithing. 5 slots should be enough.
It would be cool to have an option to buy wood from the smithing menu. This purchase would be from the market with the same rules (price, stock) but only for buying. Early parties can carry less load so it would lessen the number of clicks needed when I run out of wood. It might happen more times during a smithing period.
There should be a filter for true 2h versions and for 1h/2h versions only for the appropriate weapons.
Will there be balancing for parts? Many high tier components are worse than low tier parts.
The pommels work with reversed logic. Big pommels give extra cut damage but in reality the bigger counterbalance would move the balancing point closer to the hand, thus making the blade more agile. Small pommels make swords blade heavy, thus providing extra cut damage.
It's good to see which blades are for civilian use.
The randomly generated weapon option is needless.
I liked the version better when we got the most xp when we made weapons having the difficulty 50 higher than our skill. Extremely complicated tasks won't teach the most for beginners. They need to learn the basics first.
Finally there is an option to filter only the known parts. However it should work inversely. The base option should be to see the unlocked parts only. Seeing the locked parts has no practical use. The present version requires clicking the filter again and again.
It's extremely annoying the set parts reseted after a successful smithing. It requires to set the same parts again and again.
Why there aren't slots to save and load recipes yet? This should have been the number 1 priority regarding to smithing. 5 slots should be enough.
It would be cool to have an option to buy wood from the smithing menu. This purchase would be from the market with the same rules (price, stock) but only for buying. Early parties can carry less load so it would lessen the number of clicks needed when I run out of wood. It might happen more times during a smithing period.
There should be a filter for true 2h versions and for 1h/2h versions only for the appropriate weapons.
Will there be balancing for parts? Many high tier components are worse than low tier parts.
The pommels work with reversed logic. Big pommels give extra cut damage but in reality the bigger counterbalance would move the balancing point closer to the hand, thus making the blade more agile. Small pommels make swords blade heavy, thus providing extra cut damage.
It's good to see which blades are for civilian use.
The randomly generated weapon option is needless.
I liked the version better when we got the most xp when we made weapons having the difficulty 50 higher than our skill. Extremely complicated tasks won't teach the most for beginners. They need to learn the basics first.
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