Sieges are completely boring

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For those who supposed a relieving army could just fight its way in: search for the battle of alesia and then judge again if losing 20% seem a fair sacrafice. Off course its a game, but expecting to walk right in is a little naive.

The way this game is setup there's almost no way to get into a siege defense battle without this option. Have to kick realism aside for this.
 
The way this game is setup there's almost no way to get into a siege defense battle without this option. Have to kick realism aside for this.
Which is why a 20% loss is a good compromise honestly. The “not so fun” part is the fact the enemy always bolts after you break in.

But just being able to stroll a large force into a castle that is under siege is TOO silly and absurd. Cheese strategies take you out of an immersive game faster then anything else
 
The way this game is setup there's almost no way to get into a siege defense battle without this option. Have to kick realism aside for this.
I mean there are also other things that can be done too. Like implementing encampments like in VC so you can leave behind all your noble troops or others you don't want to risk instead of losing them to ****ty RNG. They could also make it so first 10 or 20 don't count so you could "sneak" a small force in.
 
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