Need More Info Siege AI issues

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If there are no enemies within striking distance on a Siege Tower Ladder, the AI will either jump off the top or start climbing down. As the AI can't attack downawards on a ladder, this just opens him up to getting an ass in his axe.

I haven't noticed the Murder Holes being used by the AI. By neither archers nor rock throwers. Surely some of the 100s of melee units standing at the gate could toss some rocks down.

AI seems to overshoot trebuchets by a mile. Assumed maybe they adjust their shots overtime, but the next shot seemed to go farther.
 
Hello, thanks for reporting this issue. Unfortunately, we were unable to respond to this topic when it was first created. If you are still experiencing this issue with the latest live or beta versions of the game, please leave a reply to this thread so we can forward to the team for investigation.
 
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