Server Frage

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AlexCaptain

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Hallo ich möchte gerne einen Mount and Blade Pw_4_beta4 server machen doch ich weiss nicht was ich da tun soll.Haben einen server gemietet aber ich weiss nicht wie ich das Modul auf den server aufstelle.






Skype für fragen oder sogar Hilfe: alexcaptain4
Steam: AlexCaptain[Malta]
 
Vornne said:
Server hosting guide (the parts specific to this mod)
  • First set up a native warband server and make sure everything works; you can follow another guide like this one, stickied in the main warband board.
  • Copy the latest PW module to your server - the same one as used to play the game - and put it in the "Modules" directory.
  • Create a server configuration txt file, refering to the readme and examples provided with the dedicated server for more options:
    set_pass_admin secret
    set_server_name Test
    set_welcome_message Welcome!
    set_max_players 64 64
    set_mission conquest                  # this is currently the only game mode
    set_map scene_1                      # this is the map that is started first
    add_map scene_2                      # this adds scene_2 to the rotation
    set_factions 0 0                      # this is ignored by the mod, but warband needs it to start
    set_team_point_limit 0                # if 1 or above, when a faction holds all castles for this many minutes, the mission ends
    set_force_default_armor 2            # set this to 1 to make killed commoners drop no loot, 2 to disable "team kills" for commoners and outlaws
    set_disallow_ranged_weapons 0        # set this to 1 to disable combat troops respawning with partial health
    set_num_bots_voteable 50              # set this to the maximum number of herd animals
    set_valid_vote_ratio 60              # percent of players voting yes for a poll to succeed
    set_starting_gold 100                # adjustment in percent to the default starting gold of 30 - 100
    set_combat_gold_bonus 100            # adjustment in percent to the default 10-20% of gold dropped on death
    set_map_time_limit 1440              # start next scene once a day
    set_round_max_seconds 600            # time in seconds before items are removed; set the same value in module.ini for mission_object_prune_time
    set_upload_limit 580000              # set this to the correct value for your server bandwidth (explained in the previously linked tutorial)
    set_respawn_period 5
    set_maps_voteable 0
    set_kick_voteable 1
    set_ban_voteable 0
    set_control_block_direction 1
    set_combat_speed 2
    start
  • Presuming you named your configuration file "PW_4_cfg.txt", make another text file named "PW_4_start.bat" containing (replace "PW_4_X" with the actual name of the module directory):
    mb_warband_dedicated.exe -r PW_4_cfg.txt -m PW_4_X

    [*]To add more scenes to your server, there are two ways: the first is to download the scene file (ends with .sco) from the scene maker's thread, putting it into the dedicated server's "Modules/PW_4_X/SceneObj/" directory, and change the corresponding line of "Modules/PW_4_version/scenes.txt" to have the same terrain code and outer terrain mesh as the scene maker specifies, as explained in the previous post about scene making.
    [*]The other option is to connect to a PW server running the scene you want and wait for it to autodownload: the scene file will be saved to "Documents/Mount&Blade Warband/SceneObj/", named like scn_scene_X.sco (where X is a number from 1 to 9); so you might either need to sort by time to detect which was the most recent file downloaded, or else move everything out of that directory, then connect and autodownload, to make obvious which scene number is the one you want. Copy the .sco file to "Modules/PW_4_X/SceneObj/" as with the other method, and set the correct terrain code and mesh in scenes.txt - the values are saved in a scn_scene_X.txt file in the same directory as the auto downloaded scene file.
    [*]To set descriptive names for the warband server list, open "Modules/PW_4_X/strings.txt" in a text editor, scroll to the near the bottom, and rename the second parts of the lines starting with "str_scene_name_X" to whatever name you want, replacing all spaces with an underscore ('_'). Any other strings you change in that file won't affect player clients, since scene names are special in that the warband server uploads it to the main server list for players to see; the scene names in the client poll list (if you have "map" polls enabled) will be the default "Blank Scene X", as well as in the admin panel if you don't set the names to your client.
    [*]To host a server with a maximum player limit of more than 64, either start it with the WSELoader after changing the setting in wse_settings.ini, or use a hex editor to change some numbers in the dedicated server executable, as explained in this old but still relevant post.



Und das nächste mal ins richtige Board
 
prototypus said:
Vornne said:
Server hosting guide (the parts specific to this mod)
  • First set up a native warband server and make sure everything works; you can follow another guide like this one, stickied in the main warband board.
  • Copy the latest PW module to your server - the same one as used to play the game - and put it in the "Modules" directory.
  • Create a server configuration txt file, refering to the readme and examples provided with the dedicated server for more options:
    set_pass_admin secret
    set_server_name Test
    set_welcome_message Welcome!
    set_max_players 64 64
    set_mission conquest                  # this is currently the only game mode
    set_map scene_1                      # this is the map that is started first
    add_map scene_2                      # this adds scene_2 to the rotation
    set_factions 0 0                      # this is ignored by the mod, but warband needs it to start
    set_team_point_limit 0                # if 1 or above, when a faction holds all castles for this many minutes, the mission ends
    set_force_default_armor 2            # set this to 1 to make killed commoners drop no loot, 2 to disable "team kills" for commoners and outlaws
    set_disallow_ranged_weapons 0        # set this to 1 to disable combat troops respawning with partial health
    set_num_bots_voteable 50              # set this to the maximum number of herd animals
    set_valid_vote_ratio 60              # percent of players voting yes for a poll to succeed
    set_starting_gold 100                # adjustment in percent to the default starting gold of 30 - 100
    set_combat_gold_bonus 100            # adjustment in percent to the default 10-20% of gold dropped on death
    set_map_time_limit 1440              # start next scene once a day
    set_round_max_seconds 600            # time in seconds before items are removed; set the same value in module.ini for mission_object_prune_time
    set_upload_limit 580000              # set this to the correct value for your server bandwidth (explained in the previously linked tutorial)
    set_respawn_period 5
    set_maps_voteable 0
    set_kick_voteable 1
    set_ban_voteable 0
    set_control_block_direction 1
    set_combat_speed 2
    start
  • Presuming you named your configuration file "PW_4_cfg.txt", make another text file named "PW_4_start.bat" containing (replace "PW_4_X" with the actual name of the module directory):
    mb_warband_dedicated.exe -r PW_4_cfg.txt -m PW_4_X

    [*]To add more scenes to your server, there are two ways: the first is to download the scene file (ends with .sco) from the scene maker's thread, putting it into the dedicated server's "Modules/PW_4_X/SceneObj/" directory, and change the corresponding line of "Modules/PW_4_version/scenes.txt" to have the same terrain code and outer terrain mesh as the scene maker specifies, as explained in the previous post about scene making.
    [*]The other option is to connect to a PW server running the scene you want and wait for it to autodownload: the scene file will be saved to "Documents/Mount&Blade Warband/SceneObj/", named like scn_scene_X.sco (where X is a number from 1 to 9); so you might either need to sort by time to detect which was the most recent file downloaded, or else move everything out of that directory, then connect and autodownload, to make obvious which scene number is the one you want. Copy the .sco file to "Modules/PW_4_X/SceneObj/" as with the other method, and set the correct terrain code and mesh in scenes.txt - the values are saved in a scn_scene_X.txt file in the same directory as the auto downloaded scene file.
    [*]To set descriptive names for the warband server list, open "Modules/PW_4_X/strings.txt" in a text editor, scroll to the near the bottom, and rename the second parts of the lines starting with "str_scene_name_X" to whatever name you want, replacing all spaces with an underscore ('_'). Any other strings you change in that file won't affect player clients, since scene names are special in that the warband server uploads it to the main server list for players to see; the scene names in the client poll list (if you have "map" polls enabled) will be the default "Blank Scene X", as well as in the admin panel if you don't set the names to your client.
    [*]To host a server with a maximum player limit of more than 64, either start it with the WSELoader after changing the setting in wse_settings.ini, or use a hex editor to change some numbers in the dedicated server executable, as explained in this old but still relevant post.



Und das nächste mal ins richtige Board






Das soll mahl einer verstehen der sich damit noch nicht so befast hat.
 
Darum gehts ja gerade, sich damit zu befassen. Englischkenntnisse wirst du ja wohl haben, alle dies nicht haben sind in meinen Augen arme Schweine (sry, soll nicht beleidigend sein, ich mein ja nur :wink:)
 
Jo verstehe, ja hast auch rechte habe denn Googelübersetzer genommen aber der übersetz etwas doff :sad: :sad:
Natürlich wäre es schön auch denn Deutschsprachigen Leuten die nicht so gut english können das auch mahl aufzuschreiben oder ein Video machen.
Dies ist aber scheinbar nicht möglich und ich habe mich damit befast ein wenig herumgeschraubt denn Server kaputt gemacht und wieder repariert.
Meine Freunde glauben dass ich es ganz schnell schaffe etwas nervig.
 
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