(question) Spawning scene props in a battle

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Fierce Headmaster

Hi! My name is Skippy.
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It's possible to spawn a scene prop with collision mesh while in battle (with a command key)?
I plan for a Bone Wall that is summoned blocking your enemy's passage. And better, spawning 10 of those in a straight line, would make them follow the terrain's shape, or would them clip over?
 
Not possible to spawn, but possible to either replace the other scene prop (all of the instances at once, and only before battle launches), or move from underground (best option, but requires props added to the scene beforehand).

Wrt terrain, you define prop position entirely, so you better align it first :wink:
 
So I'll have to make all scenes of my mod custom so the necro can invoke a bone wall? I'm better off making him invoke an agent with big hitboxes and immobile, something I'm sure is possible.
 
looks like the devs planned to have this feature, but doesn't look like it ever made it in...

Code:
###spawn_scene_prop  = 11304    # (spawn_scene_prop, <scene_prop_id>)  (stores prop_instance_id in reg0) not yet.
 
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