Hi there, I know this is an old thread, but seeing that it was created for giving feedback by the mod author himself, I think it's the correct place to say this, correct me if I'm wrong.
Said that, I must say I like the mining system, although given the small ammount of time I have with me, I can't afford the "balance" mechanics that are implemented time-wise, that is, having a chance to loose whatever I gained just add more time to the grind, making it feel I'm loosing my time there.
I understand why it is there in the first place, but seeing that I want to mine mostly to have fun with the crafting system, it detrieves from my experience playing.
Said that, I would like to ask for a "tweak-like" option to disable or config mine collapse and/or pickaxe break probability (Although this one is less important, even if mine broke after mining 5 rocks, bad luck I guess), if not in game, maybe a way to alter/disable the scripts involved? (I checked .txt files and had no luck finding anything useful sadly).
Also, not into the quarrel topic but related to the experience is that farming "maze" also makes me feel I wasted my time and money on a farm, which destroys my experience in some way.
Long history short, I want to enjoy alternative "peaceful" ways of advancing in game, but so far they don't offer me the "safety"(time-wise) that traditional methods gave, so I would like to adapt them in a way that fits my playstyle.
Thanks in advance for the great effort put in this mod, it's really appreciated and for reading this.
P.S: Mod's version is 5.0 and M&B: W's version is 1.172, in case it is needed. EDIT: (It is the GOG.com version, also in case it makes a difference)