Gregor Eisenhorn said:Freelancer. Excellent game with (in my opinion) great voice acting, nice graphics, and really makes you feel like a...freelancer. Plus, multiplayer can range from private games with your personal universe to massive games with a hundred players--trading, raiding, taking contracts, etc. Whatever you do, just don't buy Darkstar One, which could be called an unofficial sequel or remake.
Plus, it has memorable scenes and lines: "Freelancer Alpha One dash One, you are cleared to land!" or where Juni slaps Trent...
I could say the same thing of M&B. Have you played some of the Freelancer mods?Skyrage said:Eugh...excellent game my butt. In my view it was a game that was so promising but managed to flunk pretty much everything. Horrible acting, horrible AI, horrible static economy, the story was mediocre at best...at best it only had "traces" of a real privateer based game. Mod capabilities save it somewhat but overall it's a poor man's version of a privateer game to me at best.
forte712 said:I was wondering if someone can recommend me a space game that gives you freedom like in Wing Commander: Privateer?
Space combat, trading, freedom in deciding what you become (trader, pirate etc) would be very nice
Thanks.
Gregor Eisenhorn said:I could say the same thing of M&B. Have you played some of the Freelancer mods?Skyrage said:Eugh...excellent game my butt. In my view it was a game that was so promising but managed to flunk pretty much everything. Horrible acting, horrible AI, horrible static economy, the story was mediocre at best...at best it only had "traces" of a real privateer based game. Mod capabilities save it somewhat but overall it's a poor man's version of a privateer game to me at best.
Skyrage said:Gregor Eisenhorn said:I could say the same thing of M&B. Have you played some of the Freelancer mods?Skyrage said:Eugh...excellent game my butt. In my view it was a game that was so promising but managed to flunk pretty much everything. Horrible acting, horrible AI, horrible static economy, the story was mediocre at best...at best it only had "traces" of a real privateer based game. Mod capabilities save it somewhat but overall it's a poor man's version of a privateer game to me at best.
Played a few but none have really fixed the problems that vanilla FL had...probably cause you can't really alter AI, dynamic universe etc since it's all hardcode stuff.