So let me start by saying this isn't a 'what if' thread or a suggestion; this is literally how I believe the class system will look at Bannerlords release - with evidence to support it.
So we know skins have been planned for some time by TW; however the format of these in the game files is very interesting;
- Thanks Terco_Viejo
The skins are laid out in a slot-by-slot basis; much like warband. Which leads me to believe that the 'cosmetic' system for bannerlord will actually be quite in depth and very similar to the loadout system from Warband. Additionally this comment from Callum regarding the class system is quite telling;
So what does this all mean? It means I believe we will be getting a Warband-esque system to decide cosmetics while the Bannerlord perk system functions the mechanics. So for those who are new to the game the warband system looked like this;
With you selecting individual items slot by slot (much like SP). So for bannerlord this would probably be in the armoury and you would choose piece by piece how you wished each class to look (with more pieces unlocking as you level up). Now this won't have any mechanical change (it will be purely cosmetic) but I believe this sort of system in conjunction with a larger, more diverse and improved class/perk system could be a mid-ground which might appeal to both Warband & Bannerlord system fans.
Now clearly this doesn't answer some of the hot topics proponents of the old system will bring up. It doesn't allow greater customisation of gear choices; however it would add player individuality back into the game, it would let players define their appearance and it does allow balance and cosmetics to be handled separately.
What do you think? Also I don't want to turn this into a flame war so I don't want to argue about the merits of each current system, we have argued about that enough - only if players see potential (or don't) with the version I have envisioned above and reasons why.
So we know skins have been planned for some time by TW; however the format of these in the game files is very interesting;
- Thanks Terco_Viejo
The skins are laid out in a slot-by-slot basis; much like warband. Which leads me to believe that the 'cosmetic' system for bannerlord will actually be quite in depth and very similar to the loadout system from Warband. Additionally this comment from Callum regarding the class system is quite telling;
I'm just thinking out loud here, but is it possible that a lot of this frustration actually stems from the lack of visual customisation? Like, being unable to show off your silly character face, or running around shirtless as a statement of your melee prowess, or just to pick what you think looks cool?
So what does this all mean? It means I believe we will be getting a Warband-esque system to decide cosmetics while the Bannerlord perk system functions the mechanics. So for those who are new to the game the warband system looked like this;
With you selecting individual items slot by slot (much like SP). So for bannerlord this would probably be in the armoury and you would choose piece by piece how you wished each class to look (with more pieces unlocking as you level up). Now this won't have any mechanical change (it will be purely cosmetic) but I believe this sort of system in conjunction with a larger, more diverse and improved class/perk system could be a mid-ground which might appeal to both Warband & Bannerlord system fans.
Now clearly this doesn't answer some of the hot topics proponents of the old system will bring up. It doesn't allow greater customisation of gear choices; however it would add player individuality back into the game, it would let players define their appearance and it does allow balance and cosmetics to be handled separately.
What do you think? Also I don't want to turn this into a flame war so I don't want to argue about the merits of each current system, we have argued about that enough - only if players see potential (or don't) with the version I have envisioned above and reasons why.