mikkel the great
I guess it would help if you spoke danish...
mikkel the great said:Kleidophoros said:I want to stab people in the eye. Repeatedly. Time and again. Many times. Again and again.
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Maybe a bit too user-friendly? To be honest, it all comes down to the player base they want to impress. And obviously, I'm not in the targeted player base.Kleidophoros said:On the topic at hand; WoR seems like a user friendly M&B.
Fehnor said:Joining the MP community 6 months ago and still dying all the time ****ing sucks. Say what you want about depth of the game and people quitting to find other games: Losing every single day because everyone else has 2 years on you sucks ass. If I am surrounded by people who have as much experience as me or less, I do just fine. Except that never happens, because they were smart and quit early. I think if WoR can or WotR or whatever can eliminate SOME of that immense skill discrepancy, the game will have a much wider audience. Coming from a guy who sucks and still puts the time in to get better (although usually it seems fruitless), I think less of a curve is better.
I still think mouse attacking and blocking is unwieldy an unintuitive, and there should be separate controls for camera movement and weapon movement. I only have 2 hands, though, so I'm not sure how it would work.
/rage
Goker said:Maybe a bit too user-friendly? To be honest, it all comes down to the player base they want to impress. And obviously, I'm not in the targeted player base.Kleidophoros said:On the topic at hand; WoR seems like a user friendly M&B.
It justs seems too easy, yknow.
Yeah we heard you the first fifty times :pGoker said:The only conclusion I drew was that the game didn't impress me. And I said it seemed like a game that wanted to make an easier version of Warband. I didn't it is one, I just said that was the impression I got from flashy animations and sparkling lights.
This exists. Not exactly very good for your bank account if you don't play a lot of flight or driving simulators, or freelook enabled games. Freelook in games is great. M&B sort of had it but the lack of head turning on the actual player model made it kinda cheap.Scully said:Control the camera with your head using high tech headgear or a camera that detects head or eye movement.
OzyTheSage said:This exists. Not exactly very good for your bank account if you don't play a lot of flight or driving simulators, or freelook enabled games. Freelook in games is great. M&B sort of had it but the lack of head turning on the actual player model made it kinda cheap.Scully said:Control the camera with your head using high tech headgear or a camera that detects head or eye movement.
Maboobs said:Fehnor said:Joining the MP community 6 months ago and still dying all the time ******** sucks. Say what you want about depth of the game and people quitting to find other games: Losing every single day because everyone else has 2 years on you sucks ass. If I am surrounded by people who have as much experience as me or less, I do just fine. Except that never happens, because they were smart and quit early. I think if WoR can or WotR or whatever can eliminate SOME of that immense skill discrepancy, the game will have a much wider audience. Coming from a guy who sucks and still puts the time in to get better (although usually it seems fruitless), I think less of a curve is better.
I still think mouse attacking and blocking is unwieldy an unintuitive, and there should be separate controls for camera movement and weapon movement. I only have 2 hands, though, so I'm not sure how it would work.
/rage
^This. I played the beta and a bit after it, but I stopped playing for about at least a year. Now I come back and get my ass kicked by people I was on even footing with before
And it's all to blame for this system of blocking. Dueling is awkward as **** cause everyone is thrust spamming. I see the attack, it's just I have to look towards them too, and look down to block down. So I see their thrust, I definately know it's coming, but I want to block down and it blocks left