Do you mean mapping several helmets to the same texture? That's a very good idea for many reasons. A lot of warband's models do that.
I use Zbrush and for the base Wings3D the easyst.Artizan said:which program do you use? if that's zbrush, do you make the base mesh in that too, or somewhere else and bring to sculpt?sonyer said:Some advice??
Slytacular said:I would like to receive some harsh insulting criticism from my favorite artists whom lurk in the Taleworlds forum. The purpose of this model is for a Total War mod. The helmet is based off this Norwegian Kettle Helmet:
http://www.vikverir.no/ressurser/hist_mus_oslo_no_medieval/?dir=&page=2
Here is the product!
https://p3d.in/FvFj1
Slytacular said:I would like to receive some harsh insulting criticism from my favorite artists whom lurk in the Taleworlds forum. The purpose of this model is for a Total War mod. The helmet is based off this Norwegian Kettle Helmet:
http://www.vikverir.no/ressurser/hist_mus_oslo_no_medieval/?dir=&page=2
Here is the product!
https://p3d.in/FvFj1
Slytacular said:Hey Austro, why does it look like the street corner that I live right next to.. and my house?
Because you are a figment of his imagination and you only exist in the mind of Austro.Slytacular said:Hey Austro, why does it look like the street corner that I live right next to.. and my house?