Assuming it's been releaseddev.Floyd said:June2020 no one will be talking about Mordheau.
June 2030 Bannerlord will stil be very much alive. Same as Warband today.
Occyfel said:Assuming it's been releaseddev.Floyd said:June2020 no one will be talking about Mordheau.
June 2030 Bannerlord will stil be very much alive. Same as Warband today.
Amen. Even if you only play multiplayer on Warband, there are different modules for it. Invasion, Napoleonic, Persistent Kingdoms, etc. Mordhau has really satisfying physics and whatnot but it has no lasting appeal aside from unlocking new gear. Not to mention that there is no such thing as game balance...Varrak said:First of all, i like mordhau and it's idea, also core mordhau players are M&B players in first place. After this disclaimer, i will put this right away;
Game has lost 2/3 of it's active player base in 1 month. 6 more months, and active player number will pass below 10k, if not 5k.
What's mordhau's problem? I wouldn't call it a problem, but that's the fate of most multiplayer-only games, that player number will cease away day by day. How Warband survived after a decade? Because it's both sp and mp. It's sp feeds mp, and it's mp feeds sp. Players that got bored in one module, can easily slip into other module with few clicks. Mordhau? You just cose the game & open another game, which will result you to open mordhau less after a while.
HanzGuvenschmitz said:Fixed it for you.
Cpt. Nemo said:Quality fix, Hanz.
Knüppel said:"Mordhau so great I came to taleworlds forum about Bannerlord not out yet"