[SOTR] Roy said:If you want to play solo that’s fine, just don’t expect to communicate with others.
I have led groups of 50-60 people on PW, so I don’t need some irrelevant telling me that voice comms are essential. What’s also essential is keeping said comms disciplined, which is completely unenforceable in game, unless you have the ability to ban people. You can mute them, you’re just going to have to keep taking time out of your game to mute people though. You could mute everybody then I mute your friends, but at that point it’s just simpler to have a discord. I suppose for the skirmish system if you are just joining a game without friends it could work, but for large scale battles it would be a disaster.578 said:[SOTR] Roy said:It wouldn’t. People who wish to communicate over voice chat join clans, who have teamspeaks. Those who do not have interest in this don’t, hence why they are public players. They have no interest in such a thing. If you want to be in a small group of friends, you usually have a teamspeak for that as well.BNS Marko said:Even the possibility of such an implementation would be of great benefit to PW-like mods.
If somebody isn’t worth adding they aren’t worth talking to. If you want to play solo that’s fine, just don’t expect to communicate with others. This is the point of joining a group. You can have voice chat if you wish just have fun trying to talk over the 100 other people trying to talk over you. Have fun taking time to mute the screaming trolls. Is it really that hard to understand?578 said:[SOTR] Roy said:I still don’t see the point to this. Just go on discord or teamspeak, the former is literally free.
Now you just talk ****. It has been explained numerous times that strangers want to play solo and still win. Voice mic is essential. I am not going to add individually every stranger I meet to discord. Is that really hard to understand?
No, sorry, you are wrong. Voice comms are essential for any game that wants to be competitive and should not be dragged down by casuals like you or single player fans who just play half hour per day. Mute all button is fine, if you don't want to use it do not play multiplayer. Screaming trolls can be muted, if you're sensitive there are other games that are not so team based that would fit you fine.
[SOTR] Roy said:I have led groups of 50-60 people on PW, so I don’t need some irrelevant telling me that voice comms are essential. What’s also essential is keeping said comms disciplined, which is completely unenforceable in game, unless you have the ability to ban people. You can mute them, you’re just going to have to keep taking time out of your game to mute people though. You could mute everybody then I mute your friends, but at that point it’s just simpler to have a discord. I suppose for the skirmish system if you are just joining a game without friends it could work, but for large scale battles it would be a disaster.578 said:[SOTR] Roy said:It wouldn’t. People who wish to communicate over voice chat join clans, who have teamspeaks. Those who do not have interest in this don’t, hence why they are public players. They have no interest in such a thing. If you want to be in a small group of friends, you usually have a teamspeak for that as well.BNS Marko said:Even the possibility of such an implementation would be of great benefit to PW-like mods.
If somebody isn’t worth adding they aren’t worth talking to. If you want to play solo that’s fine, just don’t expect to communicate with others. This is the point of joining a group. You can have voice chat if you wish just have fun trying to talk over the 100 other people trying to talk over you. Have fun taking time to mute the screaming trolls. Is it really that hard to understand?578 said:[SOTR] Roy said:I still don’t see the point to this. Just go on discord or teamspeak, the former is literally free.
Now you just talk ****. It has been explained numerous times that strangers want to play solo and still win. Voice mic is essential. I am not going to add individually every stranger I meet to discord. Is that really hard to understand?
No, sorry, you are wrong. Voice comms are essential for any game that wants to be competitive and should not be dragged down by casuals like you or single player fans who just play half hour per day. Mute all button is fine, if you don't want to use it do not play multiplayer. Screaming trolls can be muted, if you're sensitive there are other games that are not so team based that would fit you fine.
You’re completely wrong and/or delusional on your assessment of PW. It is quite competitive and you either haven’t played in years or just are bad at it to recognize what it is. Perhaps it is not “competitive” in the aspect that the players are extremely skilled, but it is competitive in the aspect of winning battles over other groups of people. And again, communicating with strangers has its benefits in the skirmish mode but in a 100 v 100 siege it is untenable.578 said:[SOTR] Roy said:I have led groups of 50-60 people on PW, so I don’t need some irrelevant telling me that voice comms are essential. What’s also essential is keeping said comms disciplined, which is completely unenforceable in game, unless you have the ability to ban people. You can mute them, you’re just going to have to keep taking time out of your game to mute people though. You could mute everybody then I mute your friends, but at that point it’s just simpler to have a discord. I suppose for the skirmish system if you are just joining a game without friends it could work, but for large scale battles it would be a disaster.578 said:[SOTR] Roy said:It wouldn’t. People who wish to communicate over voice chat join clans, who have teamspeaks. Those who do not have interest in this don’t, hence why they are public players. They have no interest in such a thing. If you want to be in a small group of friends, you usually have a teamspeak for that as well.BNS Marko said:Even the possibility of such an implementation would be of great benefit to PW-like mods.
If somebody isn’t worth adding they aren’t worth talking to. If you want to play solo that’s fine, just don’t expect to communicate with others. This is the point of joining a group. You can have voice chat if you wish just have fun trying to talk over the 100 other people trying to talk over you. Have fun taking time to mute the screaming trolls. Is it really that hard to understand?578 said:[SOTR] Roy said:I still don’t see the point to this. Just go on discord or teamspeak, the former is literally free.
Now you just talk ****. It has been explained numerous times that strangers want to play solo and still win. Voice mic is essential. I am not going to add individually every stranger I meet to discord. Is that really hard to understand?
No, sorry, you are wrong. Voice comms are essential for any game that wants to be competitive and should not be dragged down by casuals like you or single player fans who just play half hour per day. Mute all button is fine, if you don't want to use it do not play multiplayer. Screaming trolls can be muted, if you're sensitive there are other games that are not so team based that would fit you fine.
Nobody cares about PW, leading 50 players in a zerging mod that individual skill plays a smaller lore due to the chaos going on does not make you significant. Nor is PW competitive, it's a fun mod and that's the end of it. Having third party programs for voice comms is not more simple, it's extra bloatware. I'd rather have voice comms in the game that I can use to communicate with strangers instead of handing out invites so we can enjoy the game without everyone doing his thing individually and ultimately failing.
Exactly.Younes123 said:I have to agree that for large scale things like regiment or events a third party software like discord or teamspeak would be required. You can yell all you want in a server but its hard to enforce discipline ingame then in teamspeak.
Unless bannerlord decides to implement a similar concept then teamspeak or discord with priority speakers, global mutes or any of the things that a program that is meant to be for voice communication it's pretty fair to say regiments and clans will still be using other programs to communicate.
but it is competitive in the aspect of winning battles over other groups of people.
[SOTR] Roy said:Think about being in the plane in pubg. All it was is screaming and North Korean propaganda music. Do we want that for warband?
Ok so then we are in agreement that pw is competitive, even though before you said it wasn’t.Just like every game with big battles, lmao.
[SOTR] Roy said:Skirmish it is fine. Battle it would be disastrous. With that many people (let’s say 50, even though you will have much more), 20 will be serious players, 15 wont know what they’re doing because they just bought the game, rest will be screaching trolls which will piss new players off and make them not like the game. You can mute everybody, but it defeats the purpose. You can keep muting trolls, but then you will keep having to do this for the new trolls that join, taking ever more time out of your day.
Ok so then we are in agreement that pw is competitive, even though before you said it wasn’t.Just like every game with big battles, lmao.
578 said:Having third party programs for voice comms is not more simple, it's extra bloatware. I'd rather have voice comms in the game that I can use to communicate with strangers instead of handing out invites so we can enjoy the game without everyone doing his thing individually and ultimately failing.
Okay, your point? I said for skirmish it would work. You mentioned battle as well, which would be terrible for this system.578 said:[SOTR] Roy said:Skirmish it is fine. Battle it would be disastrous. With that many people (let’s say 50, even though you will have much more), 20 will be serious players, 15 wont know what they’re doing because they just bought the game, rest will be screaching trolls which will piss new players off and make them not like the game. You can mute everybody, but it defeats the purpose. You can keep muting trolls, but then you will keep having to do this for the new trolls that join, taking ever more time out of your day.
Ok so then we are in agreement that pw is competitive, even though before you said it wasn’t.Just like every game with big battles, lmao.
Competitive battle implies that 6v6 or 8v8 will be the normal, where mechanics and skill outperform numbers in massive scale. PW is not competitive in the sense of esports that Bannerlord tries to go for. It's competitive as any other pvp game.
[SOTR] Roy said:Okay, your point? I said for skirmish it would work. You mentioned battle as well, which would be terrible for this system.578 said:[SOTR] Roy said:Skirmish it is fine. Battle it would be disastrous. With that many people (let’s say 50, even though you will have much more), 20 will be serious players, 15 wont know what they’re doing because they just bought the game, rest will be screaching trolls which will piss new players off and make them not like the game. You can mute everybody, but it defeats the purpose. You can keep muting trolls, but then you will keep having to do this for the new trolls that join, taking ever more time out of your day.
Ok so then we are in agreement that pw is competitive, even though before you said it wasn’t.Just like every game with big battles, lmao.
Competitive battle implies that 6v6 or 8v8 will be the normal, where mechanics and skill outperform numbers in massive scale. PW is not competitive in the sense of esports that Bannerlord tries to go for. It's competitive as any other pvp game.
[SOTR] Roy said:But battle isn’t limited to low sizes. Battle can be as many as a server can hold, whereas skirmish is limited.