Need help with overstab animation

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I recently downloaded a module (Gekokujo - Daimyo Edition) which incorporated the overstab animation. Only problem is that it's fixed in place, meaning I can't move it up or down and that makes it totally useless (since it aims above the enemies heads). It's also driving me real goddamn nuts

How do I personally fix this?
 
The Easy nine said:
Well that makes it totally useless.

use Native modsys, reverse engineer the animation code, create your new txt entry, port to your module. It is just a simple combination of numbers creating new numbers.
 
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