Josef_the_Pretender
Squire
Please report all bugs for the Warband version here, and we'll deal with them as quickly as possible. Remember, if you're unfamiliar with Native Expansion from before, read the feature list and FAQ first, as it may not be a bug.
Bugs we know about and are working on:
Division by zero message while waiting in a city.
You can recruit the DK lords.
When DK lords recruit other lords, they take the title 'Lady'.
Dark Knights can invade early if other lords switch to their cause.
Jewelled Kliij mesh missing.
Troops don't spawn in player garrisons.
Some Sarranid Lords don't have noble troops
Skill sets for some troops now go up to 12 as originally planned Fixed in patch .003
Not Fixed yet:
Lords can send love letters to their daughters. Ahem.
Sometimes a city can have 2 messenger posts
Morale & Fleeing system conflict - troops stand around at battle end thinking it is over?
Error messages appearing when companions return after canvassing. Ransomed Companions cause script error.
Tournament teammates sometimes attack player?
Lords that change faction now take their fiefs with them?
Defeated faction scouts and patrols are set to Player's Faction.
Wine and Ale are consumables, resulting in low quality feasts. Set them back to inert substances.
For later, maybe:
Formations not ideal. Maybe re-jig.
Bugs we know about and are working on:
You can recruit the DK lords.
When DK lords recruit other lords, they take the title 'Lady'.
Dark Knights can invade early if other lords switch to their cause.
Jewelled Kliij mesh missing.
Troops don't spawn in player garrisons.
Some Sarranid Lords don't have noble troops
Skill sets for some troops now go up to 12 as originally planned
Not Fixed yet:
Lords can send love letters to their daughters. Ahem.
Sometimes a city can have 2 messenger posts
Morale & Fleeing system conflict - troops stand around at battle end thinking it is over?
Error messages appearing when companions return after canvassing. Ransomed Companions cause script error.
Tournament teammates sometimes attack player?
Lords that change faction now take their fiefs with them?
Defeated faction scouts and patrols are set to Player's Faction.
Wine and Ale are consumables, resulting in low quality feasts. Set them back to inert substances.
For later, maybe:
Formations not ideal. Maybe re-jig.