kalarhan said:Gess1t said:yep i saw that but the thing is that we can only set the entry as : scn_reyvadin_tavern, but that'll only make it spawn at the reyvadin one
that is why I listed two options. First is a quick way to a particular scene. Second is generic (spawns in any place you tell it to).
done it, after that i've added a one line script to give the quest and here is the non-sense (from module_dialog).
this is why i hate this non-sense cause there is no tutorial for creating quest :
Code:
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_se
lect_1_mounted
WARNING: Global variable never used: $g_presentation_obj_coop_companion_random_s
elect_1
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_1
WARNING: Global variable never used: $g_presentation_obj_coop_companion_1
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_1
WARNING: Global variable never used: $g_presentation_obj_coop_companion_1
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_se
lect_1_infantry
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_se
lect_1_ranged
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_se
lect_1_mounted
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_se
lect_1_infantry
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_1
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_se
lect_1_ranged
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_1
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_se
lect_1_mounted
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_1
WARNING: Global variable never used: $g_multiplayer_is_game_type_captain
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_mp_coop_last_king_wave
WARNING: Global variable never used: $g_mp_coop_king_waves
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_prison_cart_point
WARNING: Global variable never used: $g_presentation_obj_assign_drop_container
WARNING: Global variable never used: $g_presentation_obj_assign_drop_container
WARNING: Global variable never used: $g_presentation_obj_assign_drop_container
WARNING: Global variable never used: $g_presentation_obj_assign_drop_container
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_player
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_player
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_player
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_player
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_player
WARNING: Global variable never used: $g_coop_assign_drop_companion_1
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_compan
ion_1
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_compan
ion_1
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_compan
ion_1
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_compan
ion_1
WARNING: Global variable never used: $g_coop_assign_drop_companion_2
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_compan
ion_2
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_compan
ion_2
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_compan
ion_2
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_compan
ion_2
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_noone
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_noone
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_noone
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_player
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_compan
ion_1
WARNING: Global variable never used: $g_coop_assign_drop_companion_1
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_compan
ion_2
WARNING: Global variable never used: $g_coop_assign_drop_companion_2
WARNING: Global variable never used: $g_presentation_obj_coop_assign_drop_noone
WARNING: Global variable never used: $g_multiplayer_respawn_wave_hint_overlay
WARNING: Global variable never used: $g_multiplayer_respawn_wave_hint_overlay
WARNING: Global variable never used: $g_multiplayer_respawn_wave_hint_overlay
WARNING: Global variable never used: $g_multiplayer_respawn_wave_hint_overlay
WARNING: Global variable never used: $g_multiplayer_ccoop_next_wave_start_time
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_mp_coop_last_king_wave
WARNING: Global variable never used: $g_mp_coop_king_waves
WARNING: Global variable never used: $g_mp_coop_king_waves
WARNING: Global variable never used: $g_multiplayer_respawn_wave_hint_overlay
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty_string_i
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty_string_i
WARNING: Global variable never used: $g_multiplayer_ccoop_victory_overlay
WARNING: Global variable never used: $g_multiplayer_ccoop_victory_overlay
WARNING: Global variable never used: $g_multiplayer_ccoop_victory_overlay
WARNING: Global variable never used: $g_multiplayer_ccoop_victory_overlay
WARNING: Global variable never used: $g_multiplayer_ccoop_victory_subtitle_overl
ay
WARNING: Global variable never used: $g_multiplayer_ccoop_victory_subtitle_overl
ay
WARNING: Global variable never used: $g_multiplayer_ccoop_victory_subtitle_overl
ay
WARNING: Global variable never used: $g_multiplayer_ccoop_victory_subtitle_overl
ay
WARNING: Global variable never used: $g_multiplayer_is_game_type_captain
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty
WARNING: Global variable never used: $g_multiplayer_is_game_type_captain
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_multiplayer_is_game_type_captain
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_multiplayer_is_game_type_captain
WARNING: Global variable never used: $g_ccoop_disallow_horses
WARNING: Global variable never used: $g_ccoop_disallow_horses
WARNING: Global variable never used: $g_multiplayer_is_game_type_captain
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty
WARNING: Global variable never used: $g_multiplayer_is_game_type_captain
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_multiplayer_ccoop_enable_count_down
WARNING: Global variable never used: $g_multiplayer_ccoop_next_wave_start_time
WARNING: Global variable never used: $g_multiplayer_ccoop_next_wave_start_time
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_prison_cart_point
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty_string_i
WARNING: Global variable never used: $g_ccoop_king_troop
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_mp_coop_last_king_wave
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_mp_coop_king_waves
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_mp_coop_last_king_wave
WARNING: Global variable never used: $g_ccoop_king_troop
WARNING: Global variable never used: $g_mp_coop_lord_waves
WARNING: Global variable never used: $g_mp_coop_lord_waves
WARNING: Global variable never used: $g_mp_coop_lord_waves
WARNING: Global variable never used: $g_ccoop_king_troop
WARNING: Global variable never used: $g_mp_coop_lord_waves
WARNING: Global variable never used: $g_ccoop_king_troop
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_presentation_obj_coop_companion_0
WARNING: Global variable never used: $g_presentation_obj_coop_companion_1
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_0
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_0
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_1
WARNING: Global variable never used: $g_multiplayer_is_game_type_captain
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_prison_cart_previous_point
WARNING: Global variable never used: $g_prison_cart_point
WARNING: Global variable never used: $g_prison_cart_point
WARNING: Global variable never used: $g_prison_cart_point
WARNING: Global variable never used: $g_prison_cart_point
WARNING: Global variable never used: $g_prison_cart_point
WARNING: Global variable never used: $g_prison_cart_point
WARNING: Global variable never used: $g_multiplayer_ccoop_move_prison_cart
WARNING: Global variable never used: $g_multiplayer_ccoop_move_prison_cart
WARNING: Global variable never used: $g_prison_cart_previous_point
WARNING: Global variable never used: $g_prison_cart_point
WARNING: Global variable never used: $g_prison_cart_point
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_prison_cart_previous_point
WARNING: Global variable never used: $g_prison_cart_previous_point
WARNING: Global variable never used: $g_prison_cart_previous_point
WARNING: Global variable never used: $g_multiplayer_is_game_type_captain
WARNING: Global variable never used: $g_multiplayer_is_game_type_captain
WARNING: Global variable never used: $g_multiplayer_is_game_type_captain
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_alive_player_squ
ad_and_minus_one_first_spawn_slots_and_minus_one_first_spawn_slots
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_alive_player_squ
ad_and_minus_one_first_spawn_slots_and_minus_one_first_spawn_slots
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_player_and_squad
_counter
WARNING: Global variable never used: $g_ccoop_currently_dropping_item
WARNING: Global variable never used: $g_ccoop_currently_dropping_item
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty
WARNING: Global variable never used: $g_mp_coop_king_waves
WARNING: Global variable never used: $g_mp_coop_king_waves
WARNING: Global variable never used: $g_mp_coop_king_waves
WARNING: Global variable never used: $g_multiplayer_ccoop_game_started
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_ccoop_disallow_horses
WARNING: Global variable never used: $g_ccoop_disallow_horses
WARNING: Global variable never used: $g_presentation_obj_coop_companion_0
WARNING: Global variable never used: $g_presentation_obj_coop_companion_1
WARNING: Global variable never used: $g_presentation_obj_coop_companion_1
WARNING: Global variable never used: $g_presentation_obj_coop_companion_0
WARNING: Global variable never used: $g_presentation_obj_coop_companion_1
WARNING: Global variable never used: $g_presentation_obj_coop_companion_1
WARNING: Global variable never used: $g_presentation_obj_coop_companion_1
WARNING: Global variable never used: $g_presentation_obj_coop_companion_0
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_0
WARNING: Global variable never used: $g_presentation_obj_coop_companion_1
WARNING: Global variable never used: $g_presentation_obj_coop_companion_class_1
WARNING: Global variable never used: $g_mp_coop_lord_waves
WARNING: Global variable never used: $g_mp_coop_king_waves
WARNING: Global variable never used: $g_mp_coop_last_king_wave
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_prison_cart_coun
ter
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_player_and_squad
_counter
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_alive_player_squ
ad_and_minus_one_first_spawn_slots_and_minus_one_first_spawn_slots
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_multiplayer_ccoop_game_started
WARNING: Global variable never used: $g_multiplayer_ccoop_enable_count_down
WARNING: Global variable never used: $g_multiplayer_ccoop_change_map
WARNING: Global variable never used: $g_multiplayer_ccoop_enable_count_down
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_game_started
WARNING: Global variable never used: $g_ccoop_king_troop
WARNING: Global variable never used: $g_mp_coop_last_king_wave
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_mp_coop_king_waves
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_mp_coop_last_king_wave
WARNING: Global variable never used: $g_multiplayer_ccoop_change_map
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_difficulty
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_mp_coop_last_king_wave
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_mp_coop_king_waves
WARNING: Global variable never used: $g_multiplayer_ccoop_change_map
WARNING: Global variable never used: $g_multiplayer_ccoop_enable_count_down
WARNING: Global variable never used: $g_multiplayer_ccoop_change_map
WARNING: Global variable never used: $g_multiplayer_ccoop_change_map
WARNING: Global variable never used: $g_multiplayer_ccoop_change_map
WARNING: Global variable never used: $g_multiplayer_ccoop_change_map
WARNING: Global variable never used: $g_multiplayer_ccoop_enable_count_down
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_wave_no
WARNING: Global variable never used: $g_multiplayer_ccoop_next_wave_start_time
WARNING: Global variable never used: $g_multiplayer_ccoop_next_wave_start_time
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_move_prison_cart
WARNING: Global variable never used: $g_multiplayer_ccoop_move_prison_cart
WARNING: Global variable never used: $g_multiplayer_ccoop_move_prison_cart
WARNING: Global variable never used: $g_prison_cart_point
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_alive_player_squ
ad_and_minus_one_first_spawn_slots_and_minus_one_first_spawn_slots
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_player_and_squad
_counter
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_prison_cart_coun
ter
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_prison_cart_coun
ter
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_prison_cart_coun
ter
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_prison_cart_coun
ter
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_prison_cart_coun
ter
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_player_and_squad
_counter
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_player_and_squad
_counter
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_player_and_squad
_counter
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_alive_player_squ
ad_and_minus_one_first_spawn_slots_and_minus_one_first_spawn_slots
WARNING: Global variable never used: $g_multiplayer_ccoop_spawn_alive_player_squ
ad_and_minus_one_first_spawn_slots_and_minus_one_first_spawn_slots
WARNING: Global variable never used: $g_multiplayer_ccoop_game_started
WARNING: Global variable never used: $g_multiplayer_ccoop_game_started
WARNING: Global variable never used: $g_multiplayer_ccoop_enemy_respawn_secs
WARNING: Global variable never used: $g_multiplayer_ccoop_enable_count_down
Exporting postfx_params...
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Script processing has ended.
Press any key to exit. . .
with the code :
Code:
[trp_npc_quest_1_survivor_warrior, "start", [
(troop_slot_eq, "$g_talk_troop", slot_troop_met_previously, 0),
], "Hello Sire, i have a problem that you can probably solve.", "warrior_survivor_d_1",[]],
[trp_npc_quest_1_survivor_warrior|plyr, "warrior_survivor_d_1", [], "What's the problem ?", "warrior_survivor_d_2", [
(troop_set_slot, "$g_talk_troop", slot_troop_met_previously, 1),
]],
[trp_npc_quest_1_survivor_warrior|plyr, "warrior_survivor_d_1", [], "Got other problems on the hand .", "warrior_survivor_d_l",[]],
[trp_npc_quest_1_survivor_warrior, "warrior_survivor_d_2", [], "Well, our problem is big, sticky and have eaten all my friends.\
He's probably on the way to our actual position.", "warrior_survivor_d_3",[]],
[trp_npc_quest_1_survivor_warrior|plyr, "warrior_survivor_d_3", [], "How can i help you ?", "warrior_survivor_d_4",[]],
[trp_npc_quest_1_survivor_warrior|plyr, "warrior_survivor_d_3", [], " (censored) .", "warrior_survivor_bad",[]],
[trp_npc_quest_1_survivor_warrior,"warrior_survivor_d_4", [], "Killing this 'thing' is probably\
the best way to help me, we'll have to wait for it here", "warrior_survivor_d_5",[]],
[trp_npc_quest_1_survivor_warrior|plyr, "warrior_survivor_d_5", [], "Alright, i'll help you .", "warrior_survivor_d_6",[]],
[trp_npc_quest_1_survivor_warrior|plyr, "warrior_survivor_d_5", [], "I've to do other things before i can help you .", "warrior_survivor_bad",[]],
[trp_npc_quest_1_survivor_warrior, "warrior_survivor_d_6", [], "Thanks you sire, the 'thing' will be here in about 3 days .", "close_window", [
(call_script, "script_start_quest", "qst_a_sticky_problem", "$g_talk_troop")],
[trp_npc_quest_1_survivor_warrior, "warrior_survivor_bad", [], "Well, tell me when you'll be ready to help me .", "close_window",[]],
[trp_npc_quest_1_survivor_warrior, "warrior_survivor_d_b_2", [], "I hope you die bastard .", "close_windows",[]],
[trp_npc_quest_1_survivor_warrior, "warrior_survivor_d_back", [], "You're ready ?", "warrior_survivor_d_back_2",[]],
[trp_npc_quest_1_survivor_warrior|plyr, "warrior_survivor_d_back_2", [], "Yeah, i'm ready to fight the 'thing' .", "close_window",[
(call_script, "script_start_quest", "qst_a_sticky_problem", "$g_talk_troop")],
[trp_npc_quest_1_survivor_warrior|plyr, "warrior_survivor_d_back_2", [], "Not yet, wait a bit .", "close_window",[]],