Rimmilin1
Recruit
Im trying to make it that when the main character does not have an item equipped on his person he starts to lose health while traveling on the world map, how can is this possible?
and is it possible to designate zones on world map that require this item or that happens while there are areas that do not need it somehow? would that require complex coord positioning or something not possible?
ive read guides for inventory checks that go off every couple days or hours, for stats and stuff how do I do this for hp?
and is it possible to designate zones on world map that require this item or that happens while there are areas that do not need it somehow? would that require complex coord positioning or something not possible?
ive read guides for inventory checks that go off every couple days or hours, for stats and stuff how do I do this for hp?