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#imad_agent_spawn begin
imad_agent_spawn = (
ti_on_agent_spawn,1,0,[
(eq, "$talk_context", tc_court_talk),
(store_trigger_param_1,":agent"),
# (store_script_param_1, ":center_no"),
(agent_get_troop_id,":troop",":agent"),
# (store_faction_of_party, ":center_faction", ":center_no"),
# (faction_get_slot, ":troop", ":center_faction", slot_faction_guard_troop),
(le, ":troop", 0),
(assign, ":troop", "trp_castle_guard"),
(try_begin),
(try_begin),
# (agent_get_wielded_item, ":cur_wielded_item", ":agent", 0),
# (neq, ":cur_wielded_item", "itm_omi_yari_3"),
# (agent_set_wielded_item, ":agent", "itm_omi_yari_3"),
# (agent_has_item_equipped,":agent","itm_katana_1"),
(agent_set_stand_animation, ":agent", "anim_wots_trainer_1"),
(agent_set_animation, ":agent", "anim_wots_trainer_1"),
(try_end),
(try_end),
(set_visitor, 32, ":troop"),
(set_visitor, 33, ":troop"),
(set_visitor, 34, ":troop"),
(set_visitor, 35, ":troop"),
(set_visitor, 36, ":troop"),
(set_visitor, 37, ":troop"),
(set_visitor, 38, ":troop"),
(set_visitor, 39, ":troop"),
(set_visitor, 40, ":troop"),
(set_visitor, 41, ":troop"),
(set_visitor, 42, ":troop"),
(set_visitor, 43, ":troop"),
(set_visitor, 44, ":troop"),
(set_visitor, 45, ":troop"),
(set_visitor, 46, ":troop"),
(set_visitor, 47, ":troop"),
(set_visitor, 48, ":troop"),
(set_visitor, 49, ":troop"),
(set_visitor, 50, ":troop"),
(set_visitor, 51, ":troop"),
(set_visitor, 52, ":troop"),
(set_visitor, 53, ":troop"),
(set_visitor, 54, ":troop"),
(set_visitor, 55, ":troop"),
(set_visitor, 56, ":troop"),
(set_visitor, 57, ":troop"),
(set_visitor, 58, ":troop"),
(set_visitor, 59, ":troop"),
(set_visitor, 60, ":troop"),
(set_visitor, 61, ":troop"),
(set_visitor, 62, ":troop"),
(set_visitor, 63, ":troop"),
(set_visitor, 64, ":troop"),
(set_visitor, 65, ":troop"),
(set_visitor, 66, ":troop"),
(set_visitor, 67, ":troop"),
(set_visitor, 68, ":troop"),
(set_visitor, 69, ":troop"),
(set_visitor, 70, ":troop"),
],[])
#imad_agent_spawn end
#imad_agent_spawn_o_sitting begin
imad_agent_spawn_o_sitting = (
ti_on_agent_spawn,1,0,[
(eq, "$talk_context", tc_court_talk),
(store_trigger_param_1,":agent"),
# (store_script_param_1, ":center_no"),
(agent_get_troop_id,":troop",":agent"),
# (store_faction_of_party, ":center_faction", ":center_no"),
# (faction_get_slot, ":troop", ":center_faction", slot_faction_guard_troop),
(le, ":troop", 0),
(assign, ":troop", "trp_old_man"),
(try_begin),
(try_begin),
# (agent_get_wielded_item, ":cur_wielded_item", ":agent", 0),
# (neq, ":cur_wielded_item", "itm_omi_yari_3"),
# (agent_set_wielded_item, ":agent", "itm_omi_yari_3"),
# (agent_has_item_equipped,":agent","itm_katana_1"),
(agent_set_stand_animation, ":agent", "anim_wots_sitting_1"),
(agent_set_animation, ":agent", "anim_wots_sitting_1"),
(try_end),
(try_end),
(set_visitor, 100, ":troop"),
(set_visitor, 101, ":troop"),
(set_visitor, 102, ":troop"),
(set_visitor, 103, ":troop"),
(set_visitor, 104, ":troop"),
(set_visitor, 105, ":troop"),
(set_visitor, 106, ":troop"),
(set_visitor, 107, ":troop"),
(set_visitor, 108, ":troop"),
(set_visitor, 109, ":troop"),
(set_visitor, 110, ":troop"),
(set_visitor, 111, ":troop"),
(set_visitor, 112, ":troop"),
(set_visitor, 113, ":troop"),
(set_visitor, 114, ":troop"),
(set_visitor, 115, ":troop"),
(set_visitor, 116, ":troop"),
(set_visitor, 117, ":troop"),
(set_visitor, 118, ":troop"),
(set_visitor, 119, ":troop"),
(set_visitor, 120, ":troop"),
],[])
#imad_agent_spawn_o_sitting end
#imad_agent_spawn_center begin
imad_agent_spawn_center = (
ti_on_agent_spawn,1,0,[
(eq, "$talk_context", tc_court_talk),
(store_trigger_param_1,":agent"),
# (store_script_param_1, ":center_no"),
(agent_get_troop_id,":troop",":agent"),
# (store_faction_of_party, ":center_faction", ":center_no"),
# (faction_get_slot, ":troop", ":center_faction", slot_faction_guard_troop),
(le, ":troop", 0),
(assign, ":troop", "trp_castle_guard"),
(try_begin),
(try_begin),
# (agent_get_wielded_item, ":cur_wielded_item", ":agent", 0),
# (neq, ":cur_wielded_item", "itm_omi_yari_3"),
# (agent_set_wielded_item, ":agent", "itm_omi_yari_3"),
# (agent_has_item_equipped,":agent","itm_katana_1"),
(agent_set_stand_animation, ":agent", "anim_wots_guard_1"),
(agent_set_animation, ":agent", "anim_wots_guard_1"),
(try_end),
(try_end),
(set_visitor, 50, ":troop"),
(set_visitor, 51, ":troop"),
(set_visitor, 52, ":troop"),
(set_visitor, 53, ":troop"),
(set_visitor, 54, ":troop"),
(set_visitor, 55, ":troop"),
(set_visitor, 56, ":troop"),
(set_visitor, 57, ":troop"),
(set_visitor, 58, ":troop"),
(set_visitor, 59, ":troop"),
(set_visitor, 60, ":troop"),
(set_visitor, 61, ":troop"),
(set_visitor, 62, ":troop"),
(set_visitor, 63, ":troop"),
(set_visitor, 64, ":troop"),
(set_visitor, 65, ":troop"),
(set_visitor, 66, ":troop"),
(set_visitor, 67, ":troop"),
(set_visitor, 68, ":troop"),
(set_visitor, 69, ":troop"),
(set_visitor, 70, ":troop"),
],[])
#imad_agent_spawn_center end
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