default_kingdom_relations = [("outlaws",-0.05),("peasant_rebels", -0.1),("deserters", -0.05),("mountain_bandits", -0.02),("forest_bandits", -0.02),("undeads",-0.10)]
factions = [
("no_faction","No Faction",0, 0.9, [], []),
("commoners","Commoners",0, 0.1,[("player_faction",0.1)], []),
("outlaws","Outlaws", max_player_rating(-30), 0.5,[("commoners",-0.6),("player_faction",-0.15),("undeads",-1)], [], 0x888888),
# Factions before this point are hardwired into the game end their order should not be changed.
("neutral","Neutral",0, 0.1,[("player_faction",0.0)], [],0xFFFFFF),
("innocents","Innocents", ff_always_hide_label, 0.5,[("outlaws",-0.05)], []),
("merchants","Merchants", ff_always_hide_label, 0.5,[("outlaws",-0.5),], []),
("undeads","Undeads", max_player_rating(-30), 0.5,[("commoners",-0.7),("player_faction",-0.5),("outlaws",-1.0)], []),