Madijeis said:Can I include a timer in that script without destroing WRECK? (Please forgive me if I'm so noobish, it's just that I messed up again my WRECK because of the sea raiders, didn't tought they were that important )
no idea what you mean.
Maybe you are talking about the mechanic: the script is called from time to time by a trigger to create new bandit parties, replacing the ones that were destroyed
Hour Nr. Bandit Parties
0 15
5 12 (3 were destroyed)
10 15 (event fires, 3 new bandit parties created, next event in 24 hours)
...
Numbers above are just a example, you define the rate on your triggers. Just search for the use of the script.
Download OpenBRFTheDragonknight said:whenever I try to open the .bak file with openbrf it says it cant load it
Set the module folder
Choose to open a BRF from your module, or use CTRL+F for search
.bak is a backup, why are you trying to open that file? OpenBRF works with... BRF files