max size of a scene in metres? (units?)

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Vakri said:
i used generator, but most of my scene is black instead of green. Why is that?

Next time try with the following keywords: black ground border scene mount blade :smile:
Code:
http://forums.taleworlds.com/index.php/topic,229228.msg5495343.html#msg5495343
 
Swyter said:
smurfkidharley said:
Ok, i know this is a really nooby question but, how do i actually put the generated terrain code to use? What files do i have to edit or whatever it is i have to do to make the map larger now that i have this code? Sorry about this stain on your thread, but i'm new to making maps so naturally i have no idea what i'm doing. :grin: Thanks in advance

Just add or replace the code of a scene entry...

If you are using the module system the file is called
Code:
module_scenes.py
, if not then try to overwrite existing
codes in the
Code:
scenes.txt
file of your module folder.

That's all the magic. :smile:
Ok thanks :grin:
 
              • Swyter said:
                I've made an online client-side app that not only mimics the in-game terrain key generator but supersedes its functionality,
                allowing a much higher degree of customization, understanding and tweaking of the individual options.


                advantages:

                • [+]Bigger scenes (up to 128.71%).
                [+]Completely flat terrain.
              Swyter said:

              [+]Insanely ridgy mountains (yeah, I know, even more).
            Swyter said:

            [+]Higher (and lower) seed values.
          Swyter said:

          [+]Completely flat terrain.
        Swyter said:

        [+]Desert Palms terrain type properly labeled.
      Swyter said:

      [+]View the actual range values.
    Swyter said:

    [+]Not a resource hog.
Swyter said:


downsides:

  • [o]None.

    [o]It's free.

    [o]Doesn't have a realtime 3D preview.

    [o]I can't do it uglier. Please don't insist.




Code:
http://mbcommands.ollclan.eu/terrain/

Also, as it's coded in JavaScript is easy to look at the source and see what's going on behind the scenes.
It can be downloaded and used offline if you like. As is self-contained.

_____________________
Makes use of a HTML5 compatible browser, preferably Chrome/ium or Safari, Firefox still don't supports stuff like sliders.
Logically, Internet Explorer it's recomended for downloading either of those ones.


how do i put this in game?
 
12CR_Gen_Chantakey said:
              • Swyter said:
                I've made an online client-side app that not only mimics the in-game terrain key generator but supersedes its functionality,
                allowing a much higher degree of customization, understanding and tweaking of the individual options.


                advantages:

                • [+]Bigger scenes (up to 128.71%).
                [+]Completely flat terrain.
              Swyter said:

              [+]Insanely ridgy mountains (yeah, I know, even more).
            Swyter said:

            [+]Higher (and lower) seed values.
          Swyter said:

          [+]Completely flat terrain.
        Swyter said:

        [+]Desert Palms terrain type properly labeled.
      Swyter said:

      [+]View the actual range values.
    Swyter said:

    [+]Not a resource hog.
Swyter said:


downsides:

  • [o]None.

    [o]It's free.

    [o]Doesn't have a realtime 3D preview.

    [o]I can't do it uglier. Please don't insist.




Code:
http://mbcommands.ollclan.eu/terrain/

Also, as it's coded in JavaScript is easy to look at the source and see what's going on behind the scenes.
It can be downloaded and used offline if you like. As is self-contained.

_____________________
Makes use of a HTML5 compatible browser, preferably Chrome/ium or Safari, Firefox still don't supports stuff like sliders.
Logically, Internet Explorer it's recomended for downloading either of those ones.


how do i put this in game?

By pasting and retrieving the terrain code, then put it either on the
Code:
scenes.txt
or
Code:
module_scenes.py
(in case you're using the module system).
 
For some reason the server is not responding. I cant open generator page no more. Is it just me or is it something else?
 
bojan811 said:
For some reason the server is not responding. I cant open generator page no more. Is it just me or is it something else?

You are right. The server has stopped working. I'll ask Jerkuh about it. Meanwhile you can use this archived copy:
Code:
http://web.archive.org/web/20130723110254/http://mbcommands.ollclan.eu/terrain

Thank that it's just an offline client-side JavaScript applet and not your run-of-the-mill webpage.
I'm a bit worried about the modding wiki, which was also hosted by the OLL Clan.

Will have to make a backup -if it's still possible- and re-host a copy myself.
 
Tnx for quick reply. This tool is weary useful to me as admin on CB server. I try to change maps on week basis, and without this tool that would be  impossible.

I hope you will salve this issue.
 
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