Although this is not about the map but still concern about the new patch..
I notice that Lord or Duke(i forgot) Hans of the Holy Swadian empire always stays in Derchios Castle.. i've done quest to collect debt. i been returning again and again to persued him for many days and he's always in the Castle..
Nope, I have an updated map with all fixes but it´s not shipped or packed yet.
Mainly because I'm lazy so I'll try to get the thumbs out my arse nd get it out.
This is not a bug, but I have been having some problems with all the roads. As we all know, one gets magically drawn towards the roads making it hard to travel, and it also gives no speed bonus. If you are making/improving/changing the map, I would be pleased if the roads were removed or at least reduced a bit from what we have now.
While I agree that roads are an annoying source of bugs and errors I won't remove them even if some tweaking will be done.
The roads do improve the look of several large areas that would otherwise be rather monotone in looks.
But I'm not very fond of how Haelmar Union area turned out so that area will probably be reworked later on.
I agree on the good looks the roads make. The best would have been to keep the map with the roads as they are, but somehow remove their magnetic ability. However, that is probably near to impossible, otherwize some modder would have done that centuries ago.
these are some map stuck problem I found when playing teatrc warband port
1. stuck near sumbuja
2. stuck when travelling to l'rennouille
3. enemies party stuck between l'rennouille and treves
4. kaiserlicher patrol stuck near treves
5. party stuck in bridge near gisim
6. party stuck in the bridge near curin castle
7. stuck when travelling to vasterboot
8. farmer stuck near svitrigalia castle
9. party stuck near sarimish
I think that's all of them, hope it help modder fixing map problem in TEATRC port for warband, and and all can travel without stuck somewhere in the map
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