Apart from limiting a troop to a single boot, glove, armor, and helm/hat in their inventory, is there a way to make it so that they will use specific items in a group as opposed to choosing from the pool randomly?
Alternately could you string together items like this uniform.1, uniform.2,uniform.3 and have each mesh part be a seperate item like boot, helm, etc? I know you'd have to probably equip the unit with some sort of invisible boot and head mesh as well as gloves in this case too.
Alternately could you string together items like this uniform.1, uniform.2,uniform.3 and have each mesh part be a seperate item like boot, helm, etc? I know you'd have to probably equip the unit with some sort of invisible boot and head mesh as well as gloves in this case too.